housekeeping
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@@ -5,8 +5,8 @@
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extern "C" {
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#endif
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdint.h>
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/**
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* @brief Different versions of the game supported by yaze.
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@@ -117,8 +117,8 @@ typedef struct zelda3_overworld_map {
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* @brief Primitive of the overworld.
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*/
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typedef struct zelda3_overworld {
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void *impl; // yaze::Overworld*
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zelda3_overworld_map **maps; /**< Pointer to the overworld maps. */
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void* impl; // yaze::Overworld*
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zelda3_overworld_map** maps; /**< Pointer to the overworld maps. */
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} zelda3_overworld;
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typedef struct dungeon_sprite {
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