feat: Update dungeon coordinate conversion to use 8x8 pixel tiles and replace DungeonEditor with DungeonEditorV2
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@@ -11,7 +11,7 @@
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#include "app/core/project.h"
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#include "app/editor/code/assembly_editor.h"
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#include "app/editor/code/memory_editor.h"
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#include "app/editor/dungeon/dungeon_editor.h"
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#include "app/editor/dungeon/dungeon_editor_v2.h"
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#include "app/editor/graphics/graphics_editor.h"
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#include "app/editor/graphics/palette_editor.h"
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#include "app/editor/graphics/screen_editor.h"
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@@ -59,7 +59,7 @@ class EditorSet {
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}
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AssemblyEditor assembly_editor_;
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DungeonEditor dungeon_editor_;
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DungeonEditorV2 dungeon_editor_;
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GraphicsEditor graphics_editor_;
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MusicEditor music_editor_;
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OverworldEditor overworld_editor_;
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