ROM and Compression library updates

Remove Compress and Decompress from ROM
Move Editor parent class to its own file
Move 65816 editor constants to widgets
Update compression_test and snes_palette_test
Start version constant classes (experimental)
Move SetupROM for editors to load renderer
This commit is contained in:
scawful
2023-08-09 00:18:05 -04:00
parent 9ea107bc8d
commit a3f68b70b4
14 changed files with 256 additions and 378 deletions

View File

@@ -44,196 +44,6 @@ int GetGraphicsAddress(const uchar* data, uint8_t offset) {
} // namespace
// TODO TEST compressed data border for each cmd
absl::StatusOr<Bytes> ROM::Compress(const int start, const int length, int mode,
bool check) {
if (length == 0) {
return Bytes();
}
// Worse case should be a copy of the string with extended header
auto compressed_chain = std::make_shared<CompressionPiece>(1, 1, "aaa", 2);
auto compressed_chain_start = compressed_chain;
gfx::lc_lz2::CommandArgumentArray cmd_args = {{}};
gfx::lc_lz2::DataSizeArray data_size_taken = {0, 0, 0, 0, 0};
gfx::lc_lz2::CommandSizeArray cmd_size = {0, 1, 2, 1, 2};
uint src_data_pos = start;
uint last_pos = start + length - 1;
uint comp_accumulator = 0; // Used when skipping using copy
while (true) {
data_size_taken.fill({});
cmd_args.fill({{}});
gfx::lc_lz2::CheckByteRepeat(rom_data_.data(), data_size_taken, cmd_args,
src_data_pos, last_pos);
gfx::lc_lz2::CheckWordRepeat(rom_data_.data(), data_size_taken, cmd_args,
src_data_pos, last_pos);
gfx::lc_lz2::CheckIncByte(rom_data_.data(), data_size_taken, cmd_args,
src_data_pos, last_pos);
gfx::lc_lz2::CheckIntraCopy(rom_data_.data(), data_size_taken, cmd_args,
src_data_pos, last_pos, start);
uint max_win = 2;
uint cmd_with_max = kCommandDirectCopy;
gfx::lc_lz2::ValidateForByteGain(data_size_taken, cmd_size, max_win,
cmd_with_max);
if (cmd_with_max == kCommandDirectCopy) {
// This is the worst case scenario
// Progress through the next byte, in case there's a different
// compression command we can implement before we hit 32 bytes.
src_data_pos++;
comp_accumulator++;
// Arbitrary choice to do a 32 bytes grouping for copy.
if (comp_accumulator == 32 || src_data_pos > last_pos) {
std::string buffer;
for (int i = 0; i < comp_accumulator; ++i) {
buffer.push_back(rom_data_[i + src_data_pos - comp_accumulator]);
}
auto new_comp_piece = std::make_shared<CompressionPiece>(
kCommandDirectCopy, comp_accumulator, buffer, comp_accumulator);
compressed_chain->next = new_comp_piece;
compressed_chain = new_comp_piece;
comp_accumulator = 0;
}
} else {
gfx::lc_lz2::CompressionCommandAlternative(
rom_data_.data(), compressed_chain, cmd_size, cmd_args, src_data_pos,
comp_accumulator, cmd_with_max, max_win);
}
if (src_data_pos > last_pos) {
printf("Breaking compression loop\n");
break;
}
if (check) {
RETURN_IF_ERROR(gfx::lc_lz2::ValidateCompressionResult(
compressed_chain_start, mode, start, src_data_pos))
}
}
// Skipping compression chain header
gfx::lc_lz2::MergeCopy(compressed_chain_start->next);
gfx::lc_lz2::PrintCompressionChain(compressed_chain_start);
return gfx::lc_lz2::CreateCompressionString(compressed_chain_start->next,
mode);
}
absl::StatusOr<Bytes> ROM::CompressGraphics(const int pos, const int length) {
return Compress(pos, length, gfx::lc_lz2::kNintendoMode2);
}
absl::StatusOr<Bytes> ROM::CompressOverworld(const int pos, const int length) {
return Compress(pos, length, gfx::lc_lz2::kNintendoMode1);
}
// ============================================================================
absl::StatusOr<Bytes> ROM::Decompress(int offset, int size, int mode) {
if (size == 0) {
return Bytes();
}
Bytes buffer(size, 0);
uint length = 0;
uint buffer_pos = 0;
uchar command = 0;
uchar header = rom_data_[offset];
while (header != kSnesByteMax) {
if ((header & gfx::lc_lz2::kExpandedMod) == gfx::lc_lz2::kExpandedMod) {
// Expanded Command
command = ((header >> 2) & kCommandMod);
length = (((header << 8) | rom_data_[offset + 1]) &
gfx::lc_lz2::kExpandedLengthMod);
offset += 2; // Advance 2 bytes in ROM
} else {
// Normal Command
command = ((header >> 5) & kCommandMod);
length = (header & gfx::lc_lz2::kNormalLengthMod);
offset += 1; // Advance 1 byte in ROM
}
length += 1; // each commands is at least of size 1 even if index 00
switch (command) {
case gfx::lc_lz2::kCommandDirectCopy: // Does not advance in the ROM
memcpy(buffer.data() + buffer_pos, rom_data_.data() + offset, length);
buffer_pos += length;
offset += length;
break;
case gfx::lc_lz2::kCommandByteFill:
memset(buffer.data() + buffer_pos, (int)(rom_data_[offset]), length);
buffer_pos += length;
offset += 1; // Advances 1 byte in the ROM
break;
case gfx::lc_lz2::kCommandWordFill: {
auto a = rom_data_[offset];
auto b = rom_data_[offset + 1];
for (int i = 0; i < length; i = i + 2) {
buffer[buffer_pos + i] = a;
if ((i + 1) < length) buffer[buffer_pos + i + 1] = b;
}
buffer_pos += length;
offset += 2; // Advance 2 byte in the ROM
} break;
case gfx::lc_lz2::kCommandIncreasingFill: {
auto inc_byte = rom_data_[offset];
for (int i = 0; i < length; i++) {
buffer[buffer_pos] = inc_byte++;
buffer_pos++;
}
offset += 1; // Advance 1 byte in the ROM
} break;
case gfx::lc_lz2::kCommandRepeatingBytes: {
ushort s1 = ((rom_data_[offset + 1] & kSnesByteMax) << 8);
ushort s2 = (rom_data_[offset] & kSnesByteMax);
int addr = (s1 | s2);
if (mode == gfx::lc_lz2::kNintendoMode1) { // Reversed byte order for
// overworld maps
addr = (rom_data_[offset + 1] & kSnesByteMax) |
((rom_data_[offset] & kSnesByteMax) << 8);
}
if (addr > offset) {
return absl::InternalError(absl::StrFormat(
"Decompress: Offset for command copy exceeds current position "
"(Offset : %#04x | Pos : %#06x)\n",
addr, offset));
}
if (buffer_pos + length >= size) {
size *= 2;
buffer.resize(size);
}
memcpy(buffer.data() + buffer_pos, buffer.data() + addr, length);
buffer_pos += length;
offset += 2;
} break;
default: {
std::cout << absl::StrFormat(
"Decompress: Invalid header (Offset : %#06x, Command: %#04x)\n",
offset, command);
} break;
}
// check next byte
header = rom_data_[offset];
}
return buffer;
}
absl::StatusOr<Bytes> ROM::DecompressGraphics(int pos, int size) {
return Decompress(pos, size, gfx::lc_lz2::kNintendoMode2);
}
absl::StatusOr<Bytes> ROM::DecompressOverworld(int pos, int size) {
return Decompress(pos, size, gfx::lc_lz2::kNintendoMode1);
}
// ============================================================================
absl::StatusOr<Bytes> ROM::Load2bppGraphics() {
Bytes sheet;
const uint8_t sheets[] = {113, 114, 218, 219, 220, 221};
@@ -307,16 +117,11 @@ absl::Status ROM::LoadFromFile(const absl::string_view& filename,
absl::StrCat("Could not open ROM file: ", filename));
}
bool has_header = false;
int header_count = 0x200;
size_ = std::filesystem::file_size(filename);
rom_data_.resize(size_);
for (auto i = 0; i < size_; ++i) {
char byte_to_read = ' ';
file.read(&byte_to_read, sizeof(char));
if (byte_to_read == 0x00) {
has_header = true;
}
rom_data_[i] = byte_to_read;
}
@@ -442,6 +247,7 @@ absl::Status ROM::UpdatePaletteColor(const std::string& groupName,
if (colorIndex < palette_groups_[groupName][paletteIndex].size()) {
// Update the color value in the palette
palette_groups_[groupName][paletteIndex][colorIndex] = newColor;
palette_groups_[groupName][paletteIndex][colorIndex].setModified(true);
} else {
return absl::AbortedError(
"Error: Invalid color index in UpdatePaletteColor.");