ROM and Compression library updates

Remove Compress and Decompress from ROM
Move Editor parent class to its own file
Move 65816 editor constants to widgets
Update compression_test and snes_palette_test
Start version constant classes (experimental)
Move SetupROM for editors to load renderer
This commit is contained in:
scawful
2023-08-09 00:18:05 -04:00
parent 9ea107bc8d
commit a3f68b70b4
14 changed files with 256 additions and 378 deletions

View File

@@ -1,7 +1,19 @@
#include "overworld.h"
#include <SDL.h>
#include <future>
#include <memory>
#include <vector>
#include "absl/status/status.h"
#include "app/core/constants.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/compression.h"
#include "app/gfx/snes_tile.h"
#include "app/rom.h"
#include "app/zelda3/overworld_map.h"
#include "app/zelda3/sprite/sprite.h"
namespace yaze {
namespace app {
@@ -434,8 +446,10 @@ absl::Status Overworld::DecompressAllMapTiles() {
lowest = p2;
}
ASSIGN_OR_RETURN(auto bytes, rom_.DecompressOverworld(p2, 1000))
ASSIGN_OR_RETURN(auto bytes2, rom_.DecompressOverworld(p1, 1000))
ASSIGN_OR_RETURN(auto bytes,
gfx::lc_lz2::DecompressOverworld(rom_.data(), p2, 1000))
ASSIGN_OR_RETURN(auto bytes2,
gfx::lc_lz2::DecompressOverworld(rom_.data(), p1, 1000))
OrganizeMapTiles(bytes, bytes2, i, sx, sy, ttpos);
sx++;