Refactor OverworldMap: update ProcessGraphicsBuffer to accept graphics buffer as parameter
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@@ -672,9 +672,9 @@ absl::Status OverworldMap::LoadPalette() {
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}
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void OverworldMap::ProcessGraphicsBuffer(int index, int static_graphics_offset,
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int size) {
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int size, uint8_t *all_gfx) {
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for (int i = 0; i < size; i++) {
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auto byte = all_gfx_[i + (static_graphics_offset * size)];
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auto byte = all_gfx[i + (static_graphics_offset * size)];
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switch (index) {
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case 0:
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case 3:
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@@ -688,13 +688,11 @@ void OverworldMap::ProcessGraphicsBuffer(int index, int static_graphics_offset,
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}
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absl::Status OverworldMap::BuildTileset() {
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all_gfx_ = rom_.graphics_buffer();
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if (current_gfx_.size() == 0) current_gfx_.resize(0x10000, 0x00);
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for (int i = 0; i < 0x10; i++) {
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ProcessGraphicsBuffer(i, static_graphics_[i], 0x1000);
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ProcessGraphicsBuffer(i, static_graphics_[i], 0x1000,
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rom_.graphics_buffer().data());
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}
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return absl::OkStatus();
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}
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@@ -110,7 +110,7 @@ class OverworldMap : public gfx::GfxContext {
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auto static_graphics(int i) const { return static_graphics_[i]; }
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auto large_index() const { return large_index_; }
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auto mutable_current_graphics() { return ¤t_gfx_; }
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auto mutable_current_graphics() { return ¤t_gfx_; }
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auto mutable_area_graphics() { return &area_graphics_; }
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auto mutable_area_palette() { return &area_palette_; }
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auto mutable_sprite_graphics(int i) { return &sprite_graphics_[i]; }
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@@ -161,7 +161,8 @@ class OverworldMap : public gfx::GfxContext {
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void LoadAreaGraphicsBlocksets();
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void LoadDeathMountainGFX();
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void ProcessGraphicsBuffer(int index, int static_graphics_offset, int size);
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void ProcessGraphicsBuffer(int index, int static_graphics_offset, int size,
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uint8_t* all_gfx);
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absl::StatusOr<gfx::SnesPalette> GetPalette(const gfx::PaletteGroup& group,
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int index, int previous_index,
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int limit);
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@@ -192,7 +193,6 @@ class OverworldMap : public gfx::GfxContext {
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std::array<uint8_t, 4> area_music_;
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std::array<uint8_t, 16> static_graphics_;
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std::vector<uint8_t> all_gfx_;
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std::vector<uint8_t> current_blockset_;
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std::vector<uint8_t> current_gfx_;
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std::vector<uint8_t> bitmap_data_;
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