Refactor EditorManager
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@@ -6,7 +6,6 @@
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#include "ImGuiFileDialog/ImGuiFileDialog.h"
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#include "absl/strings/string_view.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gui/canvas.h"
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@@ -3,10 +3,6 @@
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#define IMGUI_DEFINE_MATH_OPERATORS
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "imgui_memory_editor.h"
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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@@ -15,11 +11,13 @@
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#include <vector>
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#include "absl/strings/string_view.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gui/canvas.h"
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#include "app/gui/color.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "imgui_memory_editor.h"
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namespace yaze {
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namespace app {
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