add rom filename command line arg LoadFromFile
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@@ -58,7 +58,8 @@ class MasterEditor : public SharedRom,
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public:
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MasterEditor() { current_editor_ = &overworld_editor_; }
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void SetupScreen(std::shared_ptr<SDL_Renderer> renderer);
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void SetupScreen(std::shared_ptr<SDL_Renderer> renderer,
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std::string filename = "");
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absl::Status Update();
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void Shutdown() { overworld_editor_.Shutdown(); }
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