Cleanup Overworld stuff

This commit is contained in:
scawful
2023-11-10 23:23:20 -05:00
parent dbcd47ba68
commit aaccbe08af
4 changed files with 36 additions and 55 deletions

View File

@@ -181,7 +181,8 @@ struct MapData {
class Overworld : public SharedROM {
public:
absl::Status Load(ROM &rom);
OWBlockset& GetMapTiles(int world_type);
absl::Status LoadOverworldMaps();
absl::Status SaveOverworldMaps();
absl::Status SaveLargeMaps();
@@ -189,9 +190,6 @@ class Overworld : public SharedROM {
absl::Status SaveMap16Tiles();
absl::Status SaveMap32Tiles();
auto GetTiles16() const { return tiles16; }
auto GetOverworldMap(uint index) { return overworld_maps_[index]; }
auto GetOverworldMaps() const { return overworld_maps_; }
auto Sprites(int state) const { return all_sprites_[state]; }
auto AreaGraphics() const {
return overworld_maps_[current_map_].AreaGraphics();
@@ -207,7 +205,6 @@ class Overworld : public SharedROM {
auto Tile16Blockset() const {
return overworld_maps_[current_map_].Tile16Blockset();
}
auto GameState() const { return game_state_; }
auto isLoaded() const { return is_loaded_; }
void SetCurrentMap(int i) { current_map_ = i; }