Cleanup Overworld stuff
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@@ -144,7 +144,7 @@ void SetColorsPalette(ROM& rom, int index, gfx::SNESPalette& current,
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current.Create(new_palette);
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for (int i = 0; i < 256; i++) {
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current[(i / 16) * 16].setTransparent(true);
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current[(i / 16) * 16].SetTransparent(true);
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}
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}
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