Move Apu cycling from SNES to Apu class
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@@ -69,6 +69,7 @@ class SNES {
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bool running() const { return running_; }
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auto cpu() -> Cpu& { return cpu_; }
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auto ppu() -> video::Ppu& { return ppu_; }
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auto apu() -> audio::Apu& { return apu_; }
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auto Memory() -> memory::MemoryImpl& { return memory_; }
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private:
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