Add BackgroundLayer to PPU, Create Loggable class
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@@ -251,11 +251,6 @@ void SNES::Init(ROM& rom) {
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// Misc
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memory_.WriteByte(0x2133, 0x00); // SETINI
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// Load ROM data into memory
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// TODO: Load memory based on memory mapping and ROM format.
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memory_.SetMemory(rom.vector());
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// Initialize other private member variables
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running_ = true;
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scanline = 0;
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}
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