Add audio namespace inside of emu

This commit is contained in:
scawful
2024-04-13 23:32:30 -05:00
parent 3effd03f1f
commit ad08d998b5
11 changed files with 32 additions and 7 deletions

View File

@@ -46,7 +46,7 @@ uint16_t GetHeaderOffset(const Memory& memory) {
}
void audio_callback(void* userdata, uint8_t* stream, int len) {
auto* apu = static_cast<Apu*>(userdata);
auto* apu = static_cast<audio::Apu*>(userdata);
auto* buffer = reinterpret_cast<int16_t*>(stream);
for (int i = 0; i < len / 2; i++) { // Assuming 16-bit samples