Add audio namespace inside of emu
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@@ -88,11 +88,11 @@ class SNES : public DMA {
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// Components of the SNES
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MemoryImpl memory_;
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ClockImpl clock_;
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AudioRamImpl audio_ram_;
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audio::AudioRamImpl audio_ram_;
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CPU cpu_{memory_, clock_};
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Ppu ppu_{memory_, clock_};
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Apu apu_{memory_, audio_ram_, clock_};
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audio::Apu apu_{memory_, audio_ram_, clock_};
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// Helper classes
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ROMInfo rom_info_;
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