Remove snes.h header file and migrate SNES-related structures to yaze.h for better organization; update includes in snes_color.h and snes_tile.h accordingly.

This commit is contained in:
scawful
2025-04-29 13:38:20 -04:00
parent 114084ef95
commit ad60cd3fd3
4 changed files with 46 additions and 61 deletions

View File

@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_SNES_COLOR_H_
#define YAZE_APP_GFX_SNES_COLOR_H_
#include <snes.h>
#include <yaze.h>
#include <cstdint>
#include <vector>

View File

@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <snes.h>
#include <yaze.h>
#include <array>
#include <cstdint>