fix hyrule magic decompression memory leak, misc housekeeping

This commit is contained in:
scawful
2024-02-03 00:04:21 -05:00
parent 13b588fa75
commit aed54f1493
10 changed files with 58 additions and 18 deletions

View File

@@ -194,7 +194,7 @@ void DrawPaletteFromPaletteGroup(gfx::SnesPalette &palette) {
auto popup_id = absl::StrCat("Palette", n);
// Small icon of the color in the palette
if (gui::SNESColorButton(popup_id, palette[n],
if (gui::SnesColorButton(popup_id, palette[n],
ImGuiColorEditFlags_NoAlpha |
ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip)) {