refactor: Enhance OverworldEditor with Dynamic Context Menu and Tile Selector Widget

- Replaced static context menu setup in OverworldEditor with dynamic configuration based on the current map state, improving usability and responsiveness.
- Introduced TileSelectorWidget for better tile selection management, allowing for a more intuitive user experience when selecting tiles.
- Updated canvas controls to include zoom in and zoom out functionalities, enhancing the editor's navigation capabilities.
- Cleaned up legacy context menu code and improved overall organization for better maintainability and clarity.
This commit is contained in:
scawful
2025-10-05 22:53:33 -04:00
parent 3200459c21
commit af2b698dbd
15 changed files with 1295 additions and 319 deletions

View File

@@ -453,20 +453,29 @@ void MapPropertiesSystem::SetupCanvasContextMenu(
}
// Canvas controls
gui::Canvas::ContextMenuItem reset_pos_item;
reset_pos_item.label = "Reset Canvas Position";
reset_pos_item.callback = [&canvas]() {
canvas.set_scrolling(ImVec2(0, 0));
};
canvas.AddContextMenuItem(reset_pos_item);
gui::Canvas::ContextMenuItem zoom_fit_item;
zoom_fit_item.label = "Zoom to Fit";
zoom_fit_item.callback = [&canvas]() {
gui::Canvas::ContextMenuItem reset_view_item;
reset_view_item.label = ICON_MD_RESTORE " Reset View";
reset_view_item.callback = [&canvas]() {
canvas.set_global_scale(1.0f);
canvas.set_scrolling(ImVec2(0, 0));
};
canvas.AddContextMenuItem(zoom_fit_item);
canvas.AddContextMenuItem(reset_view_item);
gui::Canvas::ContextMenuItem zoom_in_item;
zoom_in_item.label = ICON_MD_ZOOM_IN " Zoom In";
zoom_in_item.callback = [&canvas]() {
float scale = std::min(2.0f, canvas.global_scale() + 0.25f);
canvas.set_global_scale(scale);
};
canvas.AddContextMenuItem(zoom_in_item);
gui::Canvas::ContextMenuItem zoom_out_item;
zoom_out_item.label = ICON_MD_ZOOM_OUT " Zoom Out";
zoom_out_item.callback = [&canvas]() {
float scale = std::max(0.25f, canvas.global_scale() - 0.25f);
canvas.set_global_scale(scale);
};
canvas.AddContextMenuItem(zoom_out_item);
}
// Private method implementations