Add zelda3::overworld namespace
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@@ -17,7 +17,7 @@
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#include "app/gui/pipeline.h"
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#include "app/gui/widgets.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld.h"
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#include "app/zelda3/overworld/overworld.h"
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namespace yaze {
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namespace app {
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@@ -65,7 +65,7 @@ class GfxGroupEditor : public SharedROM {
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std::vector<gfx::Bitmap> tile16_individual_;
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gui::BitmapViewer gfx_group_viewer_;
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zelda3::Overworld overworld_;
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zelda3::overworld::Overworld overworld_;
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};
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} // namespace editor
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