Rename Editor class to MasterEditor
This commit is contained in:
225
src/app/editor/master_editor.cc
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225
src/app/editor/master_editor.cc
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#include "master_editor.h"
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#include <ImGuiColorTextEdit/TextEditor.h>
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#include <ImGuiFileDialog/ImGuiFileDialog.h>
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#include <imgui/imgui.h>
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#include <imgui/imgui_memory_editor.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include "app/core/constants.h"
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#include "app/editor/assembly_editor.h"
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#include "app/editor/dungeon_editor.h"
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#include "app/editor/overworld_editor.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/rom.h"
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#include "gui/canvas.h"
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#include "gui/icons.h"
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#include "gui/input.h"
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#include "gui/widgets.h"
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namespace yaze {
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namespace app {
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namespace editor {
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MasterEditor::MasterEditor() {
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for (int i = 0; i < 8; i++) {
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current_palette_[i].x = (i * 0.21f);
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current_palette_[i].y = (i * 0.21f);
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current_palette_[i].z = (i * 0.21f);
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current_palette_[i].w = 1.f;
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}
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}
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MasterEditor::~MasterEditor() { rom_.Close(); }
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void MasterEditor::SetupScreen(std::shared_ptr<SDL_Renderer> renderer) {
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sdl_renderer_ = renderer;
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rom_.SetupRenderer(renderer);
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}
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void MasterEditor::UpdateScreen() {
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const ImGuiIO &io = ImGui::GetIO();
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ImGui::NewFrame();
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ImGui::SetNextWindowPos(ImVec2(0, 0));
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ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);
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ImGui::SetNextWindowSize(dimensions, ImGuiCond_Always);
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if (!ImGui::Begin("##YazeMain", nullptr, main_editor_flags_)) {
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ImGui::End();
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return;
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}
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DrawYazeMenu();
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TAB_BAR("##TabBar")
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DrawOverworldEditor();
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DrawDungeonEditor();
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DrawSpriteEditor();
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DrawScreenEditor();
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END_TAB_BAR()
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ImGui::End();
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}
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void MasterEditor::DrawYazeMenu() {
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MENU_BAR()
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DrawFileMenu();
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DrawEditMenu();
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DrawViewMenu();
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DrawHelpMenu();
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END_MENU_BAR()
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if (ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey")) {
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if (ImGuiFileDialog::Instance()->IsOk()) {
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std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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rom_.LoadFromFile(filePathName);
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overworld_editor_.SetupROM(rom_);
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}
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ImGuiFileDialog::Instance()->Close();
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}
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}
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void MasterEditor::DrawFileMenu() const {
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if (ImGui::BeginMenu("File")) {
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if (ImGui::MenuItem("Open", "Ctrl+O")) {
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Open ROM",
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".sfc,.smc", ".");
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}
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if (ImGui::MenuItem("Save", "Ctrl+S")) {
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// TODO: Implement this
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}
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if (ImGui::MenuItem("Save As..")) {
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// TODO: Implement this
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}
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ImGui::Separator();
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// TODO: Make these options matter
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if (ImGui::BeginMenu("Options")) {
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static bool enabled = true;
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ImGui::MenuItem("Enabled", "", &enabled);
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ImGui::BeginChild("child", ImVec2(0, 60), true);
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for (int i = 0; i < 10; i++) ImGui::Text("Scrolling Text %d", i);
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ImGui::EndChild();
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static float f = 0.5f;
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static int n = 0;
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ImGui::SliderFloat("Value", &f, 0.0f, 1.0f);
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ImGui::InputFloat("Input", &f, 0.1f);
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ImGui::Combo("Combo", &n, "Yes\0No\0Maybe\0\0");
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ImGui::EndMenu();
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}
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ImGui::EndMenu();
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}
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}
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void MasterEditor::DrawEditMenu() const {
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if (ImGui::BeginMenu("Edit")) {
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if (ImGui::MenuItem("Undo", "Ctrl+Z")) {
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// TODO: Implement this
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}
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if (ImGui::MenuItem("Redo", "Ctrl+Y")) {
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// TODO: Implement this
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}
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ImGui::Separator();
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if (ImGui::MenuItem("Cut", "Ctrl+X")) {
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// TODO: Implement this
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}
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if (ImGui::MenuItem("Copy", "Ctrl+C")) {
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// TODO: Implement this
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}
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if (ImGui::MenuItem("Paste", "Ctrl+V")) {
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// TODO: Implement this
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}
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ImGui::Separator();
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if (ImGui::MenuItem("Find", "Ctrl+F")) {
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// TODO: Implement this
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}
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ImGui::EndMenu();
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}
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}
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void MasterEditor::DrawViewMenu() {
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static bool show_imgui_metrics = false;
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static bool show_imgui_style_editor = false;
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static bool show_memory_editor = false;
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static bool show_asm_editor = false;
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static bool show_imgui_demo = false;
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if (show_imgui_metrics) {
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ImGui::ShowMetricsWindow(&show_imgui_metrics);
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}
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if (show_memory_editor) {
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static MemoryEditor mem_edit;
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mem_edit.DrawWindow("Memory Editor", (void *)rom_.data(), rom_.getSize());
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}
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if (show_imgui_demo) {
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ImGui::ShowDemoWindow();
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}
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if (show_asm_editor) {
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assembly_editor_.Update();
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}
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if (show_imgui_style_editor) {
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ImGui::Begin("Style Editor (ImGui)", &show_imgui_style_editor);
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ImGui::ShowStyleEditor();
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ImGui::End();
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}
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if (ImGui::BeginMenu("View")) {
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ImGui::MenuItem("HEX Editor", nullptr, &show_memory_editor);
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ImGui::MenuItem("ASM Editor", nullptr, &show_asm_editor);
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ImGui::MenuItem("ImGui Demo", nullptr, &show_imgui_demo);
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ImGui::Separator();
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if (ImGui::BeginMenu("GUI Tools")) {
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ImGui::MenuItem("Metrics (ImGui)", nullptr, &show_imgui_metrics);
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ImGui::MenuItem("Style Editor (ImGui)", nullptr,
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&show_imgui_style_editor);
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ImGui::EndMenu();
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}
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ImGui::EndMenu();
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}
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}
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void MasterEditor::DrawHelpMenu() const {
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if (ImGui::BeginMenu("Help")) {
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if (ImGui::MenuItem("About")) {
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// insert the about window here
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}
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ImGui::Text("Title: %s", rom_.getTitle());
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ImGui::Text("ROM Size: %ld", rom_.getSize());
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ImGui::EndMenu();
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}
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}
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void MasterEditor::DrawOverworldEditor() {
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TAB_ITEM("Overworld")
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overworld_editor_.Update();
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END_TAB_ITEM()
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}
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void MasterEditor::DrawDungeonEditor() {
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TAB_ITEM("Dungeon")
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dungeon_editor_.Update();
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END_TAB_ITEM()
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}
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void MasterEditor::DrawScreenEditor() {
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TAB_ITEM("Screens")
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screen_editor_.Update();
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END_TAB_ITEM()
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}
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void MasterEditor::DrawSpriteEditor() {
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TAB_ITEM("Sprites")
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END_TAB_ITEM()
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}
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} // namespace editor
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} // namespace app
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} // namespace yaze
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