diff --git a/cmake/mingw64.cmake b/cmake/mingw64.cmake index 4b689804..a172fdf1 100644 --- a/cmake/mingw64.cmake +++ b/cmake/mingw64.cmake @@ -1,4 +1,4 @@ -# cmake -DCMAKE_TOOLCHAIN_FILE=./cmake/mingw64.cmake -B build-windows && cmake --build ./build-windows +# cmake -DCMAKE_TOOLCHAIN_FILE=./cmake/mingw64.cmake -B build/build-windows && cmake --build ./build/build-windows set(CMAKE_SYSTEM_NAME Windows) set(CMAKE_SYSTEM_VERSION 1) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 306afa88..b266def2 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -107,9 +107,9 @@ if (YAZE_BUILD_LIB) install( FILES yaze.h - base/sprite.h - base/snes_color.h - base/overworld.h + incl/sprite.h + incl/snes_color.h + incl/overworld.h DESTINATION include) endif() endif() \ No newline at end of file diff --git a/src/app/app.cmake b/src/app/app.cmake index 8054143b..8e27403c 100644 --- a/src/app/app.cmake +++ b/src/app/app.cmake @@ -46,7 +46,7 @@ endif() if (WIN32 OR MINGW) target_link_libraries( yaze PUBLIC - ${CMAKE_SOURCE_DIR}/build-windows/bin/libpng16.dll + ${CMAKE_SOURCE_DIR}/build/build-windows/bin/libpng16.dll zlib mingw32 ws2_32)