Add EditingMode to OverworldEditor
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@@ -62,15 +62,36 @@ absl::Status OverworldEditor::DrawToolset() {
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for (const auto &name : kToolsetColumnNames)
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ImGui::TableSetupColumn(name.data());
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BUTTON_COLUMN(ICON_MD_UNDO) // Undo
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BUTTON_COLUMN(ICON_MD_REDO) // Redo
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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BUTTON_COLUMN(ICON_MD_ZOOM_OUT) // Zoom Out
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BUTTON_COLUMN(ICON_MD_ZOOM_IN) // Zoom In
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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BUTTON_COLUMN(ICON_MD_DRAW) // Draw Tile
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BUTTON_COLUMN(ICON_MD_DOOR_FRONT) // Entrances
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BUTTON_COLUMN(ICON_MD_DOOR_BACK) // Exits
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_UNDO)) {
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RETURN_IF_ERROR(Undo())
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}
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_REDO)) {
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RETURN_IF_ERROR(Redo())
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}
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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BUTTON_COLUMN(ICON_MD_ZOOM_OUT) // Zoom Out
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BUTTON_COLUMN(ICON_MD_ZOOM_IN) // Zoom In
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_DRAW)) {
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current_mode = EditingMode::DRAW_TILE;
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}
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_DOOR_FRONT)) {
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current_mode = EditingMode::ENTRANCES;
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}
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_DOOR_BACK)) {
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current_mode = EditingMode::EXITS;
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}
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BUTTON_COLUMN(ICON_MD_GRASS) // Items
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BUTTON_COLUMN(ICON_MD_PEST_CONTROL_RODENT) // Sprites
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BUTTON_COLUMN(ICON_MD_ADD_LOCATION) // Transports
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@@ -102,6 +102,18 @@ class OverworldEditor : public Editor, public SharedROM {
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absl::Status DrawExperimentalModal();
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enum class EditingMode {
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DRAW_TILE,
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ENTRANCES,
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EXITS,
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ITEMS,
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SPRITES,
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TRANSPORTS,
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MUSIC
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};
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EditingMode current_mode = EditingMode::DRAW_TILE;
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int current_world_ = 0;
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int current_map_ = 0;
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int current_tile16_ = 0;
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