Refactor logging to use util::logf and add log utility header
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@@ -4,6 +4,7 @@
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#include "app/core/common.h"
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#include "util/hex.h"
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#include "util/log.h"
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namespace yaze {
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namespace editor {
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@@ -120,7 +121,7 @@ std::vector<uint8_t> ParseMessageToData(std::string str) {
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TextElement(0x80, DICTIONARYTOKEN, true, "Dictionary");
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if (!parsedElement.Active) {
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core::logf("Error parsing message: %s", temp_string);
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util::logf("Error parsing message: %s", temp_string);
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break;
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} else if (parsedElement.Parent == dictionary_element) {
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bytes.push_back(parsedElement.Value);
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@@ -138,7 +139,7 @@ std::vector<uint8_t> ParseMessageToData(std::string str) {
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uint8_t bb = FindMatchingCharacter(temp_string[pos++]);
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if (bb != 0xFF) {
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core::logf("Error parsing message: %s", temp_string);
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util::logf("Error parsing message: %s", temp_string);
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bytes.push_back(bb);
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}
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}
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@@ -303,7 +304,7 @@ std::vector<std::string> ImportMessageData(std::string_view filename) {
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std::vector<std::string> messages;
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std::ifstream file(filename.data());
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if (!file.is_open()) {
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core::logf("Error opening file: %s", filename);
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util::logf("Error opening file: %s", filename);
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return messages;
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}
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