update objective-C style
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@@ -15,8 +15,8 @@
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@property UIDocumentPickerViewController *documentPicker;
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@property (nonatomic, copy) void (^completionHandler)(NSString *selectedFile);
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- (void)PresentDocumentPickerWithCompletionHandler:(void (^)(NSString *selectedFile))completionHandler;
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- (void)presentDocumentPickerWithCompletionHandler:(void (^)(NSString *selectedFile))completionHandler;
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@end
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@@ -22,7 +22,7 @@ static std::string selectedFile;
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void ShowOpenFileDialogImpl(void (^completionHandler)(std::string)) {
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AppDelegate *appDelegate = (AppDelegate *)[UIApplication sharedApplication].delegate;
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[appDelegate presentDocumentPickerWithCompletionHandler:^(NSString *filePath) {
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[appDelegate PresentDocumentPickerWithCompletionHandler:^(NSString *filePath) {
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selectedFile = std::string([filePath UTF8String]);
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completionHandler(selectedFile);
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}];
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@@ -35,11 +35,6 @@ std::string ShowOpenFileDialogSync() {
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result = filePath;
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});
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// Check if the documentPicker is done
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// while (result.empty()) {
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// [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
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// }
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return result;
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}
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}
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@@ -1,5 +1,5 @@
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// yaze iOS Application
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// Uses SDL2, ImGui and Metal
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// Uses SDL2 and ImGui
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#import <Foundation/Foundation.h>
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@@ -28,9 +28,9 @@
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#include "imgui/backends/imgui_impl_metal.h"
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#include "imgui/imgui.h"
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// AppViewController
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@implementation AppViewController
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@@ -96,17 +96,22 @@
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}
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_controller->SetupScreen(rom_filename);
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_hoverGestureRecognizer = [[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(hoverGesture:)];
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_hoverGestureRecognizer =
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[[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(HoverGesture:)];
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[self.view addGestureRecognizer:_hoverGestureRecognizer];
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_pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(handlePinch:)];
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_pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self
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action:@selector(HandlePinch:)];
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[self.view addGestureRecognizer:_pinchRecognizer];
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_longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];
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_longPressRecognizer =
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[[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];
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[self.view addGestureRecognizer:_longPressRecognizer];
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_swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipe:)];
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_swipeRecognizer.direction = UISwipeGestureRecognizerDirectionRight | UISwipeGestureRecognizerDirectionLeft;
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_swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self
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action:@selector(HandleSwipe:)];
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_swipeRecognizer.direction =
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UISwipeGestureRecognizerDirectionRight | UISwipeGestureRecognizerDirectionLeft;
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[self.view addGestureRecognizer:_swipeRecognizer];
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return self;
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}
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@@ -170,9 +175,9 @@
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- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
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}
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Input processing
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#if TARGET_OS_OSX
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@@ -194,7 +199,7 @@
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// multitouch correctly at all. This causes the "cursor" to behave very erratically
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// when there are multiple active touches. But for demo purposes, single-touch
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// interaction actually works surprisingly well.
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- (void)updateIOWithTouchEvent:(UIEvent *)event {
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- (void)UpdateIOWithTouchEvent:(UIEvent *)event {
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UITouch *anyTouch = event.allTouches.anyObject;
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CGPoint touchLocation = [anyTouch locationInView:self.view];
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ImGuiIO &io = ImGui::GetIO();
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@@ -209,39 +214,39 @@
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}
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}
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io.AddMouseButtonEvent(0, hasActiveTouch);
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}
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- (void)hoverGesture:(UIHoverGestureRecognizer *)gesture {
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- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self UpdateIOWithTouchEvent:event];
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}
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- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self UpdateIOWithTouchEvent:event];
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}
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- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self UpdateIOWithTouchEvent:event];
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}
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- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self UpdateIOWithTouchEvent:event];
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}
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- (void)HoverGesture:(UIHoverGestureRecognizer *)gesture {
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ImGuiIO &io = ImGui::GetIO();
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io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
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// Cast to UIGestureRecognizer to UIGestureRecognizer to get locationInView
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UIGestureRecognizer *gestureRecognizer = (UIGestureRecognizer *)gesture;
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if (gesture.zOffset < 0.50) {
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io.AddMousePosEvent([gestureRecognizer locationInView:self.view].x, [gestureRecognizer locationInView:self.view].y);
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io.AddMousePosEvent([gestureRecognizer locationInView:self.view].x,
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[gestureRecognizer locationInView:self.view].y);
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}
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}
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- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self updateIOWithTouchEvent:event];
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}
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- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self updateIOWithTouchEvent:event];
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}
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- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self updateIOWithTouchEvent:event];
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}
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- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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[self updateIOWithTouchEvent:event];
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}
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- (void)handlePinch:(UIPinchGestureRecognizer *)gesture {
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- (void)HandlePinch:(UIPinchGestureRecognizer *)gesture {
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ImGuiIO &io = ImGui::GetIO();
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io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
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io.AddMouseWheelEvent(0.0f, gesture.scale);
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}
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- (void)handleSwipe:(UISwipeGestureRecognizer *)gesture {
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- (void)HandleSwipe:(UISwipeGestureRecognizer *)gesture {
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ImGuiIO &io = ImGui::GetIO();
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io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
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if (gesture.direction == UISwipeGestureRecognizerDirectionRight) {
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@@ -261,9 +266,9 @@
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@end
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// AppDelegate
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#if TARGET_OS_OSX
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@@ -316,7 +321,7 @@
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SDL_Quit();
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}
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- (void)presentDocumentPickerWithCompletionHandler:
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- (void)PresentDocumentPickerWithCompletionHandler:
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(void (^)(NSString *selectedFile))completionHandler {
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self.completionHandler = completionHandler;
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@@ -373,9 +378,9 @@
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#endif
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Application main() function
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//-----------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#if TARGET_OS_OSX
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int main(int argc, const char *argv[]) { return NSApplicationMain(argc, argv); }
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