Refactor include paths and remove redundant headers in core and editor modules

This commit is contained in:
scawful
2024-11-15 23:38:44 -05:00
parent 30b72dba70
commit b336d14233
9 changed files with 14 additions and 20 deletions

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@@ -1,11 +1,12 @@
#ifndef YAZE_APP_GFX_SNES_COLOR_H_
#define YAZE_APP_GFX_SNES_COLOR_H_
#include <snes_color.h>
#include <cstdint>
#include <vector>
#include "imgui/imgui.h"
#include "incl/snes_color.h"
namespace yaze {
namespace app {

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@@ -12,7 +12,7 @@
#include "app/core/constants.h"
#include "app/gfx/snes_color.h"
#include "imgui/imgui.h"
#include "incl/snes_color.h"
#include "snes_color.h"
namespace yaze {
namespace app {

View File

@@ -1,12 +1,12 @@
#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <snes_tile.h>
#include <cstdint>
#include <cstring>
#include <vector>
#include "incl/snes_tile.h"
namespace yaze {
namespace app {
namespace gfx {