Refactor include paths and remove redundant headers in core and editor modules
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
#ifndef YAZE_APP_GFX_SNES_TILE_H
|
||||
#define YAZE_APP_GFX_SNES_TILE_H
|
||||
|
||||
#include <snes_tile.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include "incl/snes_tile.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
namespace gfx {
|
||||
|
||||
Reference in New Issue
Block a user