Refactor include paths and remove redundant headers in core and editor modules

This commit is contained in:
scawful
2024-11-15 23:38:44 -05:00
parent 30b72dba70
commit b336d14233
9 changed files with 14 additions and 20 deletions

View File

@@ -1,5 +1,7 @@
#include "room.h"
#include <dungeon.h>
#include <cstdint>
#include <vector>
@@ -12,7 +14,6 @@
#include "app/rom.h"
#include "app/zelda3/dungeon/room_object.h"
#include "app/zelda3/sprite/sprite.h"
#include "incl/dungeon.h"
namespace yaze {
namespace app {

View File

@@ -1,6 +1,8 @@
#ifndef YAZE_APP_ZELDA3_DUNGEON_ROOM_H
#define YAZE_APP_ZELDA3_DUNGEON_ROOM_H
#include <dungeon.h>
#include <cstdint>
#include <fstream>
#include <string>
@@ -15,7 +17,6 @@
#include "app/rom.h"
#include "app/zelda3/dungeon/room_object.h"
#include "app/zelda3/sprite/sprite.h"
#include "incl/dungeon.h"
namespace yaze {
namespace app {