feat: Introduce Layout Override Feature in DungeonCanvasViewer
- Added a new "Layout Override" section in the DungeonCanvasViewer, allowing users to enable or disable layout overrides for dungeon rooms. - Implemented a checkbox to toggle the override and a slider to select the layout ID when enabled. - Removed the previously disabled room layout drawing code to streamline the rendering process. - Updated the layout management to ensure proper handling of layout IDs and visibility settings. - Enhanced the overall user interface for better control over dungeon layout visualization.
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@@ -10,7 +10,6 @@
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#include "app/gui/canvas.h"
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#include "app/gui/modules/asset_browser.h"
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#include "app/rom.h"
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#include "app/zelda3/dungeon/object_renderer.h"
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#include "app/zelda3/dungeon/room.h"
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#include "app/zelda3/dungeon/dungeon_editor_system.h"
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#include "app/zelda3/dungeon/dungeon_object_editor.h"
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