Add 'overworld find-tile' command for locating tile instances across maps
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@@ -194,6 +194,15 @@ z3ed agent diff --latest
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z3ed agent accept --latest
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```
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### Locate Existing Tiles
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```bash
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# Find every instance of tile 0x02E across the overworld
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z3ed overworld find-tile --tile 0x02E --format json
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# Narrow search to Light World map 0x05
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z3ed overworld find-tile --tile 0x02E --map 0x05
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```
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### Label-Aware Dungeon Edit
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```bash
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# AI uses ResourceLabels from your project
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