Refactor yaze.h and project.h to remove unused project structure and update ROM size type for improved memory handling

This commit is contained in:
scawful
2025-08-17 11:43:37 -04:00
parent b012bd1404
commit b8542cf50c
3 changed files with 2 additions and 14 deletions

View File

@@ -87,7 +87,7 @@ const static zelda3_version_pointers zelda3_jp_pointers = {
typedef struct zelda3_rom {
const char* filename;
uint8_t* data;
size_t size;
uint64_t size;
void* impl; // yaze::Rom*
} zelda3_rom;