Added text editor for ASM files
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@@ -20,6 +20,13 @@ target_include_directories(ImGuiFileDialog PUBLIC ${IMGUI_PATH})
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target_include_directories(ImGuiFileDialog PUBLIC ${SDL2_INCLUDE_DIR})
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target_compile_definitions(ImGuiFileDialog PUBLIC IMGUI_IMPL_OPENGL_LOADER_CUSTOM=<SDL2/SDL_opengl.h> GL_GLEXT_PROTOTYPES=1)
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set(IMGUI_COLOR_TEXT_EDIT_PATH "Library/ImGuiColorTextEdit")
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file(GLOB IMGUI_COLOR_TEXT_EDIT_SOURCES ${IMGUI_COLOR_TEXT_EDIT_PATH}/*.cpp)
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add_library("ImGuiColorTextEdit" STATIC ${IMGUI_COLOR_TEXT_EDIT_SOURCES})
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target_include_directories(ImGuiColorTextEdit PUBLIC ${IMGUI_PATH})
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target_include_directories(ImGuiColorTextEdit PUBLIC ${SDL2_INCLUDE_DIR})
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target_compile_definitions(ImGuiColorTextEdit PUBLIC IMGUI_IMPL_OPENGL_LOADER_CUSTOM=<SDL2/SDL_opengl.h> GL_GLEXT_PROTOTYPES=1)
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# Executable Linkage --------------------------------------------------------------------------------------
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add_executable(
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yaze
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@@ -45,6 +52,7 @@ add_executable(
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${IMGUI_PATH}/backends/imgui_impl_sdlrenderer.cpp
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${IMGUI_PATH}/misc/cpp/imgui_stdlib.cpp
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${IMGUI_FILE_DLG_PATH}/ImGuiFileDialog.cpp
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${IMGUI_COLOR_TEXT_EDIT_PATH}/TextEditor.cpp
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)
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target_include_directories(
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