add z3ed cli tool

rom backups
export and import graphics
pc to snes and snes to pc addr conversion
This commit is contained in:
scawful
2023-08-18 11:42:46 -04:00
parent 7e87b1ed45
commit baf7547fff
8 changed files with 588 additions and 54 deletions

View File

@@ -1,4 +1,3 @@
# yaze source files -----------------------------------------------------------
set(
YAZE_APP_CORE_SRC
app/core/common.cc
@@ -48,43 +47,6 @@ set(
app/gui/color.cc
)
set(
YAZE_VIEWER_SRC
app/viewer/cgx_viewer.cc
)
# executable creation ---------------------------------------------------------
add_executable(
yaze
app/yaze.cc
app/rom.cc
${YAZE_APP_CORE_SRC}
${YAZE_APP_EDITOR_SRC}
${YAZE_APP_GFX_SRC}
${YAZE_APP_ZELDA3_SRC}
${YAZE_GUI_SRC}
${YAZE_VIEWER_SRC}
# ${ASAR_STATIC_SRC}
# ${SNES_SPC_SOURCES}
${IMGUI_SRC}
)
# including libraries ---------------------------------------------------------
target_include_directories(
yaze PUBLIC
lib/
app/
${CMAKE_SOURCE_DIR}/src/
${PNG_INCLUDE_DIRS}
${SDL2_INCLUDE_DIR}
lib/SDL_mixer/include/
${GLEW_INCLUDE_DIRS}
# lib/asar/src/asar/
# lib/snes_spc/snes_spc/
)
set(SDL_TARGETS SDL2::SDL2)
if(WIN32 OR MINGW)
@@ -92,22 +54,8 @@ if(WIN32 OR MINGW)
add_definitions(-DSDL_MAIN_HANDLED)
endif()
# linking libraries -----------------------------------------------------------
target_link_libraries(
yaze PUBLIC
${ABSL_TARGETS}
${SDL_TARGETS}
${SDLMIXER_LIBRARY}
SDL2_mixer
${PNG_LIBRARIES}
${GLEW_LIBRARIES}
${OPENGL_LIBRARIES}
${CMAKE_DL_LIBS}
# asar-static
# snes_spc
ImGui
)
include(app/CMakeLists.txt)
include(cli/CMakeLists.txt)
if (UNIX)
target_compile_definitions(yaze PRIVATE "linux")