fix: apply clang-format and exclude third-party libraries from formatting checks
- Applied clang-format to fix formatting violations in TUI and other source files - Updated CMakeLists.txt to exclude src/lib/* from format targets to prevent third-party library violations - Fixes clang-format violations in chat_tui.cc, tui.cc, and unified_layout.cc - All source files now pass format-check target 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -1,16 +1,13 @@
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// Integration tests for dungeon object rendering using ObjectDrawer
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// Updated for DungeonEditorV2 architecture - uses ObjectDrawer (production system)
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// instead of the obsolete ObjectRenderer
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// Updated for DungeonEditorV2 architecture - uses ObjectDrawer (production
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// system) instead of the obsolete ObjectRenderer
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#include "zelda3/dungeon/object_drawer.h"
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#include "zelda3/dungeon/room.h"
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#include "zelda3/dungeon/room_object.h"
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#include <gtest/gtest.h>
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#include <chrono>
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#include <memory>
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#include <vector>
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@@ -20,13 +17,16 @@
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#include "app/rom.h"
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#include "test_utils.h"
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#include "testing.h"
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#include "zelda3/dungeon/object_drawer.h"
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#include "zelda3/dungeon/room.h"
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#include "zelda3/dungeon/room_object.h"
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namespace yaze {
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namespace test {
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/**
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* @brief Tests for ObjectDrawer with realistic dungeon scenarios
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*
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*
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* These tests validate that ObjectDrawer correctly renders dungeon objects
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* to BackgroundBuffers using pattern-based drawing routines.
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*/
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