fix: apply clang-format and exclude third-party libraries from formatting checks

- Applied clang-format to fix formatting violations in TUI and other source files
- Updated CMakeLists.txt to exclude src/lib/* from format targets to prevent third-party library violations
- Fixes clang-format violations in chat_tui.cc, tui.cc, and unified_layout.cc
- All source files now pass format-check target

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
scawful
2025-11-20 03:30:56 -05:00
parent 43a0e5e314
commit bb5e2002c2
433 changed files with 3092 additions and 4123 deletions

View File

@@ -1,12 +1,9 @@
// Integration tests for dungeon object rendering using ObjectDrawer
// Updated for DungeonEditorV2 architecture - uses ObjectDrawer (production system)
// instead of the obsolete ObjectRenderer
#include "zelda3/dungeon/object_drawer.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/dungeon/room_object.h"
// Updated for DungeonEditorV2 architecture - uses ObjectDrawer (production
// system) instead of the obsolete ObjectRenderer
#include <gtest/gtest.h>
#include <chrono>
#include <memory>
#include <vector>
@@ -16,13 +13,16 @@
#include "app/rom.h"
#include "test_utils.h"
#include "testing.h"
#include "zelda3/dungeon/object_drawer.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/dungeon/room_object.h"
namespace yaze {
namespace test {
/**
* @brief Tests for ObjectDrawer with realistic dungeon scenarios
*
*
* These tests validate that ObjectDrawer correctly renders dungeon objects
* to BackgroundBuffers using pattern-based drawing routines.
*/