fix: apply clang-format and exclude third-party libraries from formatting checks

- Applied clang-format to fix formatting violations in TUI and other source files
- Updated CMakeLists.txt to exclude src/lib/* from format targets to prevent third-party library violations
- Fixes clang-format violations in chat_tui.cc, tui.cc, and unified_layout.cc
- All source files now pass format-check target

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
scawful
2025-11-20 03:30:56 -05:00
parent 43a0e5e314
commit bb5e2002c2
433 changed files with 3092 additions and 4123 deletions

View File

@@ -7,6 +7,7 @@
#include <SDL.h>
#include <gtest/gtest.h>
#include <cstdlib>
#include <iostream>
#include <string>
@@ -219,8 +220,7 @@ void ConfigureTestFilters(const TestConfig& config) {
if (!filters.empty()) {
std::string filter_string;
for (size_t i = 0; i < filters.size(); i++) {
if (i > 0)
filter_string += ":";
if (i > 0) filter_string += ":";
filter_string += filters[i];
}
@@ -284,12 +284,14 @@ int main(int argc, char* argv[]) {
ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
io.ConfigFlags |=
ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform
// Windows
// Setup Dear ImGui style
ImGui::StyleColorsDark();
// When viewports are enabled we tweak WindowRounding/WindowBg so platform windows can look identical to regular ones.
// When viewports are enabled we tweak WindowRounding/WindowBg so platform
// windows can look identical to regular ones.
ImGuiStyle& style = ImGui::GetStyle();
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable) {
style.WindowRounding = 0.0f;