refactor: Restructure file dialog handling and introduce utility classes

- Updated file dialog references across the application to utilize a new `util::FileDialogWrapper` for consistent file handling.
- Refactored existing code to replace direct calls to `core::FileDialogWrapper` with the new utility class, enhancing modularity and maintainability.
- Introduced `util::PlatformPaths` for cross-platform directory management, ensuring consistent access to user directories and application data paths.
- Added new utility functions for file operations, improving the overall file handling capabilities within the application.
- Updated CMake configurations to include new utility source files, streamlining the build process.
This commit is contained in:
scawful
2025-10-04 23:26:42 -04:00
parent 429506e503
commit bcc8f8e8f9
39 changed files with 385 additions and 144 deletions

View File

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#include "app/gui/widgets/widget_auto_register.h"
#include <vector>
#include "imgui/imgui_internal.h"
#include "absl/strings/str_join.h"
#include "absl/strings/string_view.h"
namespace yaze {
namespace gui {
// Thread-local storage for the current auto-registration scope
thread_local std::vector<std::string> g_auto_scope_stack_;
AutoWidgetScope::AutoWidgetScope(const std::string& name)
: scope_(name), name_(name) {
g_auto_scope_stack_.push_back(name);
}
AutoWidgetScope::~AutoWidgetScope() {
if (!g_auto_scope_stack_.empty()) {
g_auto_scope_stack_.pop_back();
}
}
void AutoRegisterLastItem(const std::string& widget_type,
const std::string& explicit_label,
const std::string& description) {
ImGuiContext* ctx = ImGui::GetCurrentContext();
if (!ctx || !ctx->CurrentWindow) {
return;
}
// Get the last item's ID
ImGuiID imgui_id = ctx->LastItemData.ID;
if (imgui_id == 0) {
return; // No valid item to register
}
// Extract label
std::string label = explicit_label;
if (label.empty()) {
label = absl::StrCat(widget_type, "_", imgui_id);
}
// Build full hierarchical path
std::string full_path;
if (!g_auto_scope_stack_.empty()) {
full_path = absl::StrJoin(g_auto_scope_stack_, "/");
full_path += "/";
}
// Add widget type and normalized label
std::string normalized_label = WidgetIdRegistry::NormalizeLabel(label);
full_path += absl::StrCat(widget_type, ":", normalized_label);
// Capture metadata from ImGui's last item
WidgetIdRegistry::WidgetMetadata metadata;
metadata.label = label;
// Get window name
if (ctx->CurrentWindow) {
metadata.window_name = std::string(ctx->CurrentWindow->Name);
}
// Capture visibility and enabled state
const ImGuiLastItemData& last = ctx->LastItemData;
metadata.visible = (last.StatusFlags & ImGuiItemStatusFlags_Visible) != 0;
metadata.enabled = (last.ItemFlags & ImGuiItemFlags_Disabled) == 0;
// Capture bounding rectangle
WidgetIdRegistry::WidgetBounds bounds;
bounds.min_x = last.Rect.Min.x;
bounds.min_y = last.Rect.Min.y;
bounds.max_x = last.Rect.Max.x;
bounds.max_y = last.Rect.Max.y;
bounds.valid = true;
metadata.bounds = bounds;
// Register with the global registry
WidgetIdRegistry::Instance().RegisterWidget(
full_path, widget_type, imgui_id, description, metadata);
}
} // namespace gui
} // namespace yaze