add yaze prefix to get_color_from_paletteset
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@@ -32,8 +32,8 @@ struct yaze_flags {
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z3_rom* yaze_load_rom(const char* filename);
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void yaze_unload_rom(z3_rom* rom);
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snes_color get_color_from_paletteset(const rom* rom, int palette_set,
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int palette, int color);
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snes_color yaze_get_color_from_paletteset(const z3_rom* rom, int palette_set,
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int palette, int color);
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#ifdef __cplusplus
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}
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