fix all unhandled status return type compiler warnings
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@@ -435,7 +435,7 @@ absl::Status GraphicsEditor::UpdateScadView() {
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if (super_donkey_) {
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if (refresh_graphics_) {
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for (int i = 0; i < graphics_bin_.size(); i++) {
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graphics_bin_[i].ApplyPalette(
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status_ = graphics_bin_[i].ApplyPalette(
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col_file_palette_group_[current_palette_index_]);
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rom()->UpdateBitmap(&graphics_bin_[i]);
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}
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@@ -740,9 +740,9 @@ absl::Status GraphicsEditor::DecompressImportData(int size) {
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auto palette_group = rom()->palette_group().overworld_animated;
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z3_rom_palette_ = palette_group[current_palette_];
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if (col_file_) {
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bin_bitmap_.ApplyPalette(col_file_palette_);
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status_ = bin_bitmap_.ApplyPalette(col_file_palette_);
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} else {
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bin_bitmap_.ApplyPalette(z3_rom_palette_);
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status_ = bin_bitmap_.ApplyPalette(z3_rom_palette_);
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}
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}
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@@ -765,7 +765,7 @@ absl::Status GraphicsEditor::DecompressSuperDonkey() {
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gfx::Bitmap(core::kTilesheetWidth, core::kTilesheetHeight,
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core::kTilesheetDepth, converted_sheet);
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if (col_file_) {
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graphics_bin_[i].ApplyPalette(
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status_ = graphics_bin_[i].ApplyPalette(
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col_file_palette_group_[current_palette_index_]);
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} else {
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// ROM palette
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@@ -773,7 +773,7 @@ absl::Status GraphicsEditor::DecompressSuperDonkey() {
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auto palette_group = rom()->palette_group().get_group(
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kPaletteGroupAddressesKeys[current_palette_]);
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z3_rom_palette_ = *palette_group->mutable_palette(current_palette_index_);
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graphics_bin_[i].ApplyPalette(z3_rom_palette_);
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status_ = graphics_bin_[i].ApplyPalette(z3_rom_palette_);
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}
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rom()->RenderBitmap(&graphics_bin_[i]);
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@@ -791,14 +791,14 @@ absl::Status GraphicsEditor::DecompressSuperDonkey() {
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gfx::Bitmap(core::kTilesheetWidth, core::kTilesheetHeight,
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core::kTilesheetDepth, converted_sheet);
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if (col_file_) {
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graphics_bin_[i].ApplyPalette(
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status_ = graphics_bin_[i].ApplyPalette(
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col_file_palette_group_[current_palette_index_]);
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} else {
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// ROM palette
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auto palette_group = rom()->palette_group().get_group(
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kPaletteGroupAddressesKeys[current_palette_]);
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z3_rom_palette_ = *palette_group->mutable_palette(current_palette_index_);
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graphics_bin_[i].ApplyPalette(z3_rom_palette_);
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status_ = graphics_bin_[i].ApplyPalette(z3_rom_palette_);
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}
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rom()->RenderBitmap(&graphics_bin_[i]);
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