Added Overworld based on ZScream class of the same name
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54
src/Application/Data/Overworld.cc
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54
src/Application/Data/Overworld.cc
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#include "Overworld.h"
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namespace yaze {
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namespace Application {
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namespace Data {
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Overworld::Overworld() {
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for(int i = 0; i < 0x2B ;i++)
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{
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// tileLeftEntrance[i] = (ushort)ROM.ReadShort(Core::Constants::overworldEntranceAllowedTilesLeft + (i * 2));
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// tileRightEntrance[i] = (ushort)ROM.ReadShort(Core::Constants::overworldEntranceAllowedTilesRight + (i * 2));
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//Console.WriteLine(tileLeftEntrance[i].ToString("D4") + " , " + tileRightEntrance[i].ToString("D4"));
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}
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}
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void Overworld::AssembleMap32Tiles()
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{
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for (int i = 0; i < 0x33F0; i += 6)
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{
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// ushort[,] b = new ushort[4, 4];
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// ushort tl, tr, bl, br;
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// for (int k = 0; k < 4; k++)
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// {
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// tl = generate(i, k, (int)Dimension.map32TilesTL);
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// tr = generate(i, k, (int)Dimension.map32TilesTR);
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// bl = generate(i, k, (int)Dimension.map32TilesBL);
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// br = generate(i, k, (int)Dimension.map32TilesBR);
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// tiles32.Add(new Tile32(tl, tr, bl, br));
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// }
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}
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}
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void Overworld::AssembleMap16Tiles()
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{
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int tpos = Core::Constants::map16Tiles;
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for (int i = 0; i < 4096; i += 1)//3760
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{
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// TileInfo t0 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
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// tpos += 2;
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// TileInfo t1 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
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// tpos += 2;
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// TileInfo t2 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
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// tpos += 2;
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// TileInfo t3 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
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// tpos += 2;
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// tiles16.push_back(new Tile16(t0, t1, t2, t3));
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}
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}
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} // namespace Data
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} // namespace Applicationß
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} // namespace yaze
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