Update Dungeon Usage Stats

This commit is contained in:
scawful
2024-01-14 13:33:38 -05:00
parent ea6d8f9636
commit be7276d976
4 changed files with 280 additions and 123 deletions

View File

@@ -33,89 +33,15 @@ absl::Status GfxGroupEditor::Update() {
if (ImGui::BeginTabBar("GfxGroupEditor")) {
if (ImGui::BeginTabItem("Main")) {
gui::InputHexByte("Selected Blockset", &selected_blockset_);
ImGui::Text("Values");
if (ImGui::BeginTable("##BlocksetTable", 2, ImGuiTableFlags_Borders,
ImVec2(0, 0))) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
ImGui::GetContentRegionAvail().x);
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 8; i++) {
ImGui::SetNextItemWidth(100.f);
gui::InputHexByte(("##blockset0" + std::to_string(i)).c_str(),
&rom()->main_blockset_ids[selected_blockset_][i]);
if (i != 3 && i != 7) {
SameLine();
}
}
ImGui::EndGroup();
}
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 8; i++) {
int sheet_id = rom()->main_blockset_ids[selected_blockset_][i];
auto &sheet = *rom()->bitmap_manager()[sheet_id];
if (sheet_id != last_sheet_id_) {
last_sheet_id_ = sheet_id;
auto palette_group = rom()->palette_group("ow_main");
auto palette = palette_group[preview_palette_id_];
sheet.ApplyPalette(palette);
rom()->UpdateBitmap(&sheet);
}
gui::BitmapCanvasPipeline(blockset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 22);
}
ImGui::EndGroup();
}
ImGui::EndTable();
}
DrawBlocksetViewer();
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Rooms")) {
gui::InputHexByte("Selected Blockset", &selected_roomset_);
ImGui::Text("Values - Overwrites 4 of main blockset");
if (ImGui::BeginTable("##Roomstable", 2, ImGuiTableFlags_Borders,
ImVec2(0, 0))) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
ImGui::GetContentRegionAvail().x);
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
ImGui::SetNextItemWidth(100.f);
gui::InputHexByte(("##roomset0" + std::to_string(i)).c_str(),
&rom()->room_blockset_ids[selected_roomset_][i]);
if (i != 3 && i != 7) {
SameLine();
}
}
ImGui::EndGroup();
}
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
int sheet_id = rom()->room_blockset_ids[selected_roomset_][i];
auto &sheet = *rom()->bitmap_manager()[sheet_id];
gui::BitmapCanvasPipeline(roomset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 23);
}
ImGui::EndGroup();
}
ImGui::EndTable();
}
DrawRoomsetViewer();
ImGui::EndTabItem();
}
@@ -123,39 +49,7 @@ absl::Status GfxGroupEditor::Update() {
gui::InputHexByte("Selected Spriteset", &selected_spriteset_);
ImGui::Text("Values");
if (ImGui::BeginTable("##SpritesTable", 2, ImGuiTableFlags_Borders,
ImVec2(0, 0))) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
ImGui::GetContentRegionAvail().x);
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
ImGui::SetNextItemWidth(100.f);
gui::InputHexByte(("##spriteset0" + std::to_string(i)).c_str(),
&rom()->spriteset_ids[selected_spriteset_][i]);
if (i != 3 && i != 7) {
SameLine();
}
}
ImGui::EndGroup();
}
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
int sheet_id = rom()->spriteset_ids[selected_spriteset_][i];
auto sheet = *rom()->bitmap_manager()[sheet_id];
gui::BitmapCanvasPipeline(spriteset_canvas_, sheet, 256,
0x10 * 0x04, 0x20, true, false, 24);
}
ImGui::EndGroup();
}
ImGui::EndTable();
}
DrawSpritesetViewer();
ImGui::EndTabItem();
}
@@ -173,6 +67,135 @@ absl::Status GfxGroupEditor::Update() {
return absl::OkStatus();
}
void GfxGroupEditor::DrawBlocksetViewer(bool sheet_only) {
if (ImGui::BeginTable("##BlocksetTable", sheet_only ? 1 : 2,
ImGuiTableFlags_Borders, ImVec2(0, 0))) {
if (!sheet_only) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
ImGui::GetContentRegionAvail().x);
}
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
if (!sheet_only) {
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 8; i++) {
ImGui::SetNextItemWidth(100.f);
gui::InputHexByte(("##blockset0" + std::to_string(i)).c_str(),
&rom()->main_blockset_ids[selected_blockset_][i]);
if (i != 3 && i != 7) {
SameLine();
}
}
ImGui::EndGroup();
}
}
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 8; i++) {
int sheet_id = rom()->main_blockset_ids[selected_blockset_][i];
auto &sheet = *rom()->bitmap_manager()[sheet_id];
if (sheet_id != last_sheet_id_) {
last_sheet_id_ = sheet_id;
auto palette_group = rom()->palette_group("ow_main");
auto palette = palette_group[preview_palette_id_];
sheet.ApplyPalette(palette);
rom()->UpdateBitmap(&sheet);
}
gui::BitmapCanvasPipeline(blockset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 22);
}
ImGui::EndGroup();
}
ImGui::EndTable();
}
}
void GfxGroupEditor::DrawRoomsetViewer() {
ImGui::Text("Values - Overwrites 4 of main blockset");
if (ImGui::BeginTable("##Roomstable", 2, ImGuiTableFlags_Borders,
ImVec2(0, 0))) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
ImGui::GetContentRegionAvail().x);
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
ImGui::SetNextItemWidth(100.f);
gui::InputHexByte(("##roomset0" + std::to_string(i)).c_str(),
&rom()->room_blockset_ids[selected_roomset_][i]);
if (i != 3 && i != 7) {
SameLine();
}
}
ImGui::EndGroup();
}
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
int sheet_id = rom()->room_blockset_ids[selected_roomset_][i];
auto &sheet = *rom()->bitmap_manager()[sheet_id];
gui::BitmapCanvasPipeline(roomset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 23);
}
ImGui::EndGroup();
}
ImGui::EndTable();
}
}
void GfxGroupEditor::DrawSpritesetViewer(bool sheet_only) {
if (ImGui::BeginTable("##SpritesTable", sheet_only ? 1 : 2,
ImGuiTableFlags_Borders, ImVec2(0, 0))) {
if (!sheet_only) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
ImGui::GetContentRegionAvail().x);
}
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
if (!sheet_only) {
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
ImGui::SetNextItemWidth(100.f);
gui::InputHexByte(("##spriteset0" + std::to_string(i)).c_str(),
&rom()->spriteset_ids[selected_spriteset_][i]);
if (i != 3 && i != 7) {
SameLine();
}
}
ImGui::EndGroup();
}
}
TableNextColumn();
{
ImGui::BeginGroup();
for (int i = 0; i < 4; i++) {
int sheet_id = rom()->spriteset_ids[selected_spriteset_][i];
auto sheet = *rom()->bitmap_manager()[115 + sheet_id];
gui::BitmapCanvasPipeline(spriteset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 24);
}
ImGui::EndGroup();
}
ImGui::EndTable();
}
}
void GfxGroupEditor::DrawPaletteViewer() {
// TODO: Implement palette viewer
}
void GfxGroupEditor::InitBlockset(gfx::Bitmap tile16_blockset) {
tile16_blockset_bmp_ = tile16_blockset;
}