Document OverworldEditor::LoadGraphics

This commit is contained in:
scawful
2024-04-14 10:58:17 -05:00
parent eea082da0e
commit bfdffce310

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@@ -118,6 +118,13 @@ class OverworldEditor : public Editor,
map_blockset_loaded_ = false; map_blockset_loaded_ = false;
} }
/**
* @brief Load the Bitmap objects for each OverworldMap.
*
* Calls the Overworld class to load the image data and palettes from the ROM,
* then renders the area graphics and tile16 blockset Bitmap objects before
* assembling the OverworldMap Bitmap objects.
*/
absl::Status LoadGraphics(); absl::Status LoadGraphics();
private: private: