Fix formatting and clean up namespace declarations in editor and GUI files

This commit is contained in:
scawful
2024-12-29 16:45:48 -05:00
parent 4049a31d14
commit c0bce7fd1c
3 changed files with 7 additions and 11 deletions

View File

@@ -4,10 +4,9 @@
#include <format>
#include <string>
#include "imgui/imgui.h"
#include "absl/status/status.h"
#include "app/gfx/snes_palette.h"
#include "imgui/imgui.h"
namespace yaze {
namespace gui {
@@ -47,7 +46,7 @@ absl::Status DisplayPalette(gfx::SnesPalette &palette, bool loaded);
void SelectablePalettePipeline(uint64_t &palette_id, bool &refresh_graphics,
gfx::SnesPalette &palette);
} // namespace gui
} // namespace yaze
} // namespace gui
} // namespace yaze
#endif