Add palettes to GraphicsEditor, build housekeeping
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@@ -30,7 +30,7 @@ class Canvas {
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void DrawBitmap(const Bitmap& bitmap, int border_offset = 0,
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bool ready = true);
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void DrawBitmap(const Bitmap& bitmap, int x_offset, int y_offset);
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void DrawBitmapTable(const BitmapTable gfx_bin);
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void DrawBitmapTable(const BitmapTable& gfx_bin);
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void DrawOutline(int x, int y, int w, int h);
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void DrawRect(int x, int y, int w, int h, ImVec4 color);
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void DrawText(std::string text, int x, int y);
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