move OWBlockset and OWMapTiles
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@@ -125,15 +125,6 @@ using Bytes = std::vector<uint8_t>;
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namespace yaze {
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namespace app {
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using OWBlockset = std::vector<std::vector<uint16_t>>;
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struct OWMapTiles {
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OWBlockset light_world; // 64 maps
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OWBlockset dark_world; // 64 maps
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OWBlockset special_world; // 32 maps
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};
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using OWMapTiles = struct OWMapTiles;
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namespace core {
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constexpr uint32_t kRedPen = 0xFF0000FF;
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