feat: Implement modular build system for Yaze
- Added option to enable modular build with `YAZE_USE_MODULAR_BUILD`. - Updated CMake configuration to support modular libraries for core, editor, graphics, GUI, and emulator functionalities. - Refactored existing libraries to separate concerns and improve build times. - Introduced new utility library `yaze_util` for low-level utilities. - Adjusted CI and release workflows to accommodate the new build system. - Updated various source files to reflect new include paths and modular structure. - Enhanced YAML configuration handling in the agent component.
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@@ -20,7 +20,7 @@
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#include "app/gui/modules/asset_browser.h"
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#include "app/gui/style.h"
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#include "app/rom.h"
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#include "gfx/performance_profiler.h"
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#include "app/gfx/performance_profiler.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "imgui_memory_editor.h"
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