Overworld porting
This commit is contained in:
@@ -1,54 +1,245 @@
|
||||
#include "Overworld.h"
|
||||
|
||||
#include "Tile.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace Application {
|
||||
namespace Data {
|
||||
|
||||
Overworld::Overworld() {
|
||||
using namespace Core;
|
||||
|
||||
for(int i = 0; i < 0x2B ;i++)
|
||||
{
|
||||
// tileLeftEntrance[i] = (ushort)ROM.ReadShort(Core::Constants::overworldEntranceAllowedTilesLeft + (i * 2));
|
||||
// tileRightEntrance[i] = (ushort)ROM.ReadShort(Core::Constants::overworldEntranceAllowedTilesRight + (i * 2));
|
||||
static TileInfo GetTilesInfo(ushort tile) {
|
||||
// vhopppcc cccccccc
|
||||
ushort o = 0;
|
||||
ushort v = 0;
|
||||
ushort h = 0;
|
||||
ushort tid = (ushort)(tile & 0x3FF);
|
||||
byte p = (byte)((tile >> 10) & 0x07);
|
||||
|
||||
//Console.WriteLine(tileLeftEntrance[i].ToString("D4") + " , " + tileRightEntrance[i].ToString("D4"));
|
||||
o = (ushort)((tile & 0x2000) >> 13);
|
||||
h = (ushort)((tile & 0x4000) >> 14);
|
||||
v = (ushort)((tile & 0x8000) >> 15);
|
||||
|
||||
return TileInfo(tid, p, v, h, o);
|
||||
}
|
||||
|
||||
Overworld::Overworld(Utils::ROM rom) : rom_(rom) {
|
||||
for (int i = 0; i < 0x2B; i++) {
|
||||
tileLeftEntrance[i] = (ushort)rom_.ReadShort(
|
||||
Constants::overworldEntranceAllowedTilesLeft + (i * 2));
|
||||
tileRightEntrance[i] = (ushort)rom_.ReadShort(
|
||||
Constants::overworldEntranceAllowedTilesRight + (i * 2));
|
||||
}
|
||||
|
||||
AssembleMap32Tiles();
|
||||
AssembleMap16Tiles();
|
||||
}
|
||||
|
||||
ushort Overworld::GenerateTile32(int i, int k, int dimension) {
|
||||
return (ushort)(rom_.GetRawData()[map32address[dimension] + k + (i)] +
|
||||
(((rom_.GetRawData()[map32address[dimension] + (i) +
|
||||
(k <= 1 ? 4 : 5)] >>
|
||||
(k % 2 == 0 ? 4 : 0)) &
|
||||
0x0F) *
|
||||
256));
|
||||
}
|
||||
|
||||
void Overworld::AssembleMap32Tiles() {
|
||||
for (int i = 0; i < 0x33F0; i += 6) {
|
||||
ushort tl, tr, bl, br;
|
||||
for (int k = 0; k < 4; k++) {
|
||||
tl = GenerateTile32(i, k, (int)Dimension::map32TilesTL);
|
||||
tr = GenerateTile32(i, k, (int)Dimension::map32TilesTR);
|
||||
bl = GenerateTile32(i, k, (int)Dimension::map32TilesBL);
|
||||
br = GenerateTile32(i, k, (int)Dimension::map32TilesBR);
|
||||
tiles32.push_back(Tile32(tl, tr, bl, br));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Overworld::AssembleMap32Tiles()
|
||||
{
|
||||
for (int i = 0; i < 0x33F0; i += 6)
|
||||
{
|
||||
// ushort[,] b = new ushort[4, 4];
|
||||
// ushort tl, tr, bl, br;
|
||||
// for (int k = 0; k < 4; k++)
|
||||
// {
|
||||
// tl = generate(i, k, (int)Dimension.map32TilesTL);
|
||||
// tr = generate(i, k, (int)Dimension.map32TilesTR);
|
||||
// bl = generate(i, k, (int)Dimension.map32TilesBL);
|
||||
// br = generate(i, k, (int)Dimension.map32TilesBR);
|
||||
// tiles32.Add(new Tile32(tl, tr, bl, br));
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
void Overworld::AssembleMap16Tiles()
|
||||
{
|
||||
void Overworld::AssembleMap16Tiles() {
|
||||
int tpos = Core::Constants::map16Tiles;
|
||||
for (int i = 0; i < 4096; i += 1)//3760
|
||||
for (int i = 0; i < 4096; i += 1) // 3760
|
||||
{
|
||||
// TileInfo t0 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
|
||||
// tpos += 2;
|
||||
// TileInfo t1 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
|
||||
// tpos += 2;
|
||||
// TileInfo t2 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
|
||||
// tpos += 2;
|
||||
// TileInfo t3 = GFX.gettilesinfo((ushort)BitConverter.ToInt16(ROM.DATA, (tpos)));
|
||||
// tpos += 2;
|
||||
// tiles16.push_back(new Tile16(t0, t1, t2, t3));
|
||||
TileInfo t0 = GetTilesInfo((uintptr_t)rom_.GetRawData() + tpos);
|
||||
tpos += 2;
|
||||
TileInfo t1 = GetTilesInfo((uintptr_t)rom_.GetRawData() + tpos);
|
||||
tpos += 2;
|
||||
TileInfo t2 = GetTilesInfo((uintptr_t)rom_.GetRawData() + tpos);
|
||||
tpos += 2;
|
||||
TileInfo t3 = GetTilesInfo((uintptr_t)rom_.GetRawData() + tpos);
|
||||
tpos += 2;
|
||||
tiles16.push_back(Tile16(t0, t1, t2, t3));
|
||||
}
|
||||
}
|
||||
|
||||
void Overworld::DecompressAllMapTiles() {
|
||||
int lowest = 0x0FFFFF;
|
||||
int highest = 0x0F8000;
|
||||
// int npos = 0;
|
||||
int sx = 0;
|
||||
int sy = 0;
|
||||
int c = 0;
|
||||
// int furthestPtr = 0;
|
||||
for (int i = 0; i < 160; i++) {
|
||||
int p1 = (rom_.GetRawData()[(Constants::compressedAllMap32PointersHigh) +
|
||||
2 + (int)(3 * i)]
|
||||
<< 16) +
|
||||
(rom_.GetRawData()[(Constants::compressedAllMap32PointersHigh) +
|
||||
1 + (int)(3 * i)]
|
||||
<< 8) +
|
||||
(rom_.GetRawData()[(Constants::compressedAllMap32PointersHigh +
|
||||
(int)(3 * i))]);
|
||||
p1 = rom_.SnesToPc(p1);
|
||||
|
||||
int p2 = (rom_.GetRawData()[(Constants::compressedAllMap32PointersLow) + 2 +
|
||||
(int)(3 * i)]
|
||||
<< 16) +
|
||||
(rom_.GetRawData()[(Constants::compressedAllMap32PointersLow) + 1 +
|
||||
(int)(3 * i)]
|
||||
<< 8) +
|
||||
(rom_.GetRawData()[(Constants::compressedAllMap32PointersLow +
|
||||
(int)(3 * i))]);
|
||||
p2 = rom_.SnesToPc(p2);
|
||||
|
||||
int ttpos = 0;
|
||||
unsigned int compressedSize1 = 0;
|
||||
unsigned int compressedSize2 = 0;
|
||||
unsigned int compressedLength1 = 0;
|
||||
unsigned int compressedLength2 = 0;
|
||||
|
||||
if (p1 >= highest) {
|
||||
highest = p1;
|
||||
}
|
||||
if (p2 >= highest) {
|
||||
highest = p2;
|
||||
}
|
||||
|
||||
if (p1 <= lowest) {
|
||||
if (p1 > 0x0F8000) {
|
||||
lowest = p1;
|
||||
}
|
||||
}
|
||||
if (p2 <= lowest) {
|
||||
if (p2 > 0x0F8000) {
|
||||
lowest = p2;
|
||||
}
|
||||
}
|
||||
|
||||
auto bytes = alttp_compressor_.DecompressOverworld(
|
||||
rom_.GetRawData(), p2, 1000, &compressedSize1, &compressedLength1);
|
||||
auto bytes2 = alttp_compressor_.DecompressOverworld(
|
||||
rom_.GetRawData(), p1, 1000, &compressedSize2, &compressedLength2);
|
||||
|
||||
for (int y = 0; y < 16; y++) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
ushort tidD = (ushort)((bytes2[ttpos] << 8) + bytes[ttpos]);
|
||||
|
||||
int tpos = tidD;
|
||||
if (tpos < tiles32.size()) {
|
||||
// map16tiles[npos] = new Tile32(tiles32[tpos].tile0,
|
||||
// tiles32[tpos].tile1, tiles32[tpos].tile2, tiles32[tpos].tile3);
|
||||
|
||||
if (i < 64) {
|
||||
allmapsTilesLW[(x * 2) + (sx * 32)][(y * 2) + (sy * 32)] =
|
||||
tiles32[tpos].tile0_;
|
||||
allmapsTilesLW[(x * 2) + 1 + (sx * 32)][(y * 2) + (sy * 32)] =
|
||||
tiles32[tpos].tile1_;
|
||||
allmapsTilesLW[(x * 2) + (sx * 32)][(y * 2) + 1 + (sy * 32)] =
|
||||
tiles32[tpos].tile2_;
|
||||
allmapsTilesLW[(x * 2) + 1 + (sx * 32)][(y * 2) + 1 + (sy * 32)] =
|
||||
tiles32[tpos].tile3_;
|
||||
} else if (i < 128 && i >= 64) {
|
||||
allmapsTilesDW[(x * 2) + (sx * 32)][(y * 2) + (sy * 32)] =
|
||||
tiles32[tpos].tile0_;
|
||||
allmapsTilesDW[(x * 2) + 1 + (sx * 32)][(y * 2) + (sy * 32)] =
|
||||
tiles32[tpos].tile1_;
|
||||
allmapsTilesDW[(x * 2) + (sx * 32)][(y * 2) + 1 + (sy * 32)] =
|
||||
tiles32[tpos].tile2_;
|
||||
allmapsTilesDW[(x * 2) + 1 + (sx * 32)][(y * 2) + 1 + (sy * 32)] =
|
||||
tiles32[tpos].tile3_;
|
||||
} else {
|
||||
allmapsTilesSP[(x * 2) + (sx * 32)][(y * 2) + (sy * 32)] =
|
||||
tiles32[tpos].tile0_;
|
||||
allmapsTilesSP[(x * 2) + 1 + (sx * 32)][(y * 2) + (sy * 32)] =
|
||||
tiles32[tpos].tile1_;
|
||||
allmapsTilesSP[(x * 2) + (sx * 32)][(y * 2) + 1 + (sy * 32)] =
|
||||
tiles32[tpos].tile2_;
|
||||
allmapsTilesSP[(x * 2) + 1 + (sx * 32)][(y * 2) + 1 + (sy * 32)] =
|
||||
tiles32[tpos].tile3_;
|
||||
}
|
||||
}
|
||||
|
||||
ttpos += 1;
|
||||
}
|
||||
}
|
||||
|
||||
sx++;
|
||||
if (sx >= 8) {
|
||||
sy++;
|
||||
sx = 0;
|
||||
}
|
||||
|
||||
c++;
|
||||
if (c >= 64) {
|
||||
sx = 0;
|
||||
sy = 0;
|
||||
c = 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::cout << "MapPointers(lowest) : " << lowest << std::endl;
|
||||
std::cout << "MapPointers(highest) : " << highest << std::endl;
|
||||
}
|
||||
|
||||
void Overworld::LoadOverworldMap() {
|
||||
// GFX.overworldMapBitmap = new Bitmap(
|
||||
// 128, 128, 128, PixelFormat.Format8bppIndexed, GFX.overworldMapPointer);
|
||||
// GFX.owactualMapBitmap = new Bitmap(
|
||||
// 512, 512, 512, PixelFormat.Format8bppIndexed, GFX.owactualMapPointer);
|
||||
|
||||
// Mode 7
|
||||
byte* ptr = (byte*)overworldMapPointer.get();
|
||||
|
||||
int pos = 0;
|
||||
for (int sy = 0; sy < 16; sy++) {
|
||||
for (int sx = 0; sx < 16; sx++) {
|
||||
for (int y = 0; y < 8; y++) {
|
||||
for (int x = 0; x < 8; x++) {
|
||||
ptr[x + (sx * 8) + (y * 128) + (sy * 1024)] =
|
||||
rom_.GetRawData()[0x0C4000 + pos];
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ColorPalette cp = overworldMapBitmap.Palette;
|
||||
// for (int i = 0; i < 256; i += 2)
|
||||
// {
|
||||
// //55B27 = US LW
|
||||
// //55C27 = US DW
|
||||
// cp.Entries[i / 2] = getColor((short)((ROM.DATA[0x55B27 + i + 1] << 8) +
|
||||
// ROM.DATA[0x55B27 + i]));
|
||||
|
||||
// int k = 0;
|
||||
// int j = 0;
|
||||
// for (int y = 10; y < 14; y++)
|
||||
// {
|
||||
// for (int x = 0; x < 15; x++)
|
||||
// {
|
||||
// cp.Entries[145 + k] = Palettes.globalSprite_Palettes[0][j];
|
||||
// k++;
|
||||
// j++;
|
||||
// }
|
||||
// k++;
|
||||
// }
|
||||
// }
|
||||
|
||||
// overworldMapBitmap.Palette = cp;
|
||||
// owactualMapBitmap.Palette = cp;
|
||||
}
|
||||
|
||||
} // namespace Data
|
||||
} // namespace Applicationß
|
||||
} // namespace Application
|
||||
} // namespace yaze
|
||||
Reference in New Issue
Block a user