fix: Correct indentation and formatting in prompt_catalogue.yaml for better readability
- Adjusted indentation for usage notes and descriptions in the resource-list and resource-search tools. - Ensured consistent formatting across command arguments for clarity.
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@@ -36,10 +36,10 @@ commands:
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tools:
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- name: resource-list
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description: "List project-defined resource labels for the requested category."
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usage_notes: "Use this whenever you need to reference project-specific labels or IDs from the ROM. Valid categories: dungeon, room, entrance, overworld, sprite, palette, item, tile16, or all."
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usage_notes: "Use this whenever you need to reference project-specific labels or IDs from the ROM. Valid categories: dungeon, room, entrance, overworld, sprite, palette, item, tile16, or all."
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arguments:
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- name: type
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description: "Resource category. Valid values: dungeon, room, entrance, overworld, sprite, palette, item, tile16, all."
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description: "Resource category. Valid values: dungeon, room, entrance, overworld, sprite, palette, item, tile16, all."
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required: true
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example: dungeon
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- name: format
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@@ -48,14 +48,14 @@ tools:
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example: json
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- name: resource-search
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description: "Search resource labels by partial name or ID."
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usage_notes: "Use to locate specific rooms, sprites, palettes, entrances, overworld maps, or tile16 entries based on fuzzy text."
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usage_notes: "Use to locate specific rooms, sprites, palettes, entrances, overworld maps, or tile16 entries based on fuzzy text."
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arguments:
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- name: query
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description: "Search term to match against labels and IDs."
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required: true
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example: soldier
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- name: type
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description: "Optional category filter (dungeon, room, entrance, overworld, sprite, palette, item, tile16, all)."
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description: "Optional category filter (dungeon, room, entrance, overworld, sprite, palette, item, tile16, all)."
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required: false
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example: sprite
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- name: format
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