Add OverworldMap tile editing
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@@ -70,7 +70,13 @@ class OverworldEditor : public Editor, public SharedROM {
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void DrawOverworldEntrances();
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void DrawOverworldMaps();
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void DrawOverworldSprites();
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void DrawOverworldEdits() const;
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void DrawOverworldEdits();
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void RenderUpdatedMapBitmap(const ImVec2 &click_position,
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const Bytes &tile_data);
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void QueueROMChanges(int index, ushort new_tile16);
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void DetermineActiveMap(const ImVec2 &mouse_position);
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void DrawOverworldCanvas();
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void DrawTile8Selector();
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