Refactor EditorManager to handle status from ROM operations; improve error handling in ROM selector. Update overworld loading logic for consistency.
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@@ -1032,7 +1032,7 @@ absl::Status OverworldEditor::Save() {
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absl::Status OverworldEditor::LoadGraphics() {
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util::logf("Loading overworld.");
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// Load the Link to the Past overworld.
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RETURN_IF_ERROR(overworld_.Load(rom_))
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RETURN_IF_ERROR(overworld_.Load(rom_));
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palette_ = overworld_.current_area_palette();
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util::logf("Loading overworld graphics.");
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