Add support for JP rom and headered ROMs

This commit is contained in:
scawful
2023-08-25 19:01:52 -04:00
parent af73af4300
commit c66d810828
8 changed files with 266 additions and 94 deletions

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@@ -119,53 +119,8 @@ namespace core {
// Window Variables // Window Variables
// ============================================================================ // ============================================================================
constexpr int kScreenWidth = 1440; constexpr int kScreenWidth = 1200;
constexpr int kScreenHeight = 900; constexpr int kScreenHeight = 800;
// ============================================================================
// Z3 Version Constants
// ============================================================================
enum class Z3_Version {
US = 1,
JP = 2,
SD = 3,
};
template <Z3_Version version>
class VersionConstants;
template <>
class VersionConstants<Z3_Version::US> {
public:
static constexpr uint32_t kGgxAnimatedPointer = 0x10275;
static constexpr uint32_t kOverworldGfxGroups1 = 0x5D97;
static constexpr uint32_t kOverworldGfxGroups2 = 0x6073;
static constexpr uint32_t compressedAllMap32PointersHigh = 0x1794D;
static constexpr uint32_t compressedAllMap32PointersLow = 0x17B2D;
};
template <>
class VersionConstants<Z3_Version::JP> {
public:
static constexpr uint32_t kGgxAnimatedPointer = 0x10624;
static constexpr uint32_t kOverworldGfxGroups1 = 0x5DD7;
static constexpr uint32_t kOverworldGfxGroups2 = 0x60B3;
// LONGPointers all tiles of maps[High] (mapid* 3)
static constexpr uint32_t compressedAllMap32PointersHigh = 0x176B1;
// LONGPointers all tiles of maps[Low] (mapid* 3)
static constexpr uint32_t compressedAllMap32PointersLow = 0x17891;
static constexpr uint32_t overworldMapPalette = 0x7D1C; // JP
static constexpr uint32_t overworldMapPaletteGroup = 0x67E74;
static constexpr uint32_t overworldMapSize = 0x1273B; // JP
static constexpr uint32_t overlayPointers = 0x3FAF4;
static constexpr uint32_t overlayPointersBank = 0x07;
static constexpr uint32_t overworldTilesType = 0x7FD94;
};
// ============================================================================ // ============================================================================
// Magic numbers // Magic numbers
@@ -209,10 +164,6 @@ constexpr int subtype3_tiles = 0x84F0; // JP = Same
constexpr int gfx_animated_pointer = 0x10275; // JP 0x10624 //long pointer constexpr int gfx_animated_pointer = 0x10275; // JP 0x10624 //long pointer
constexpr int overworldgfxGroups2 = 0x6073; // 0x60B3 constexpr int overworldgfxGroups2 = 0x6073; // 0x60B3
// 2 byte pointer bank 00 pc -> 0x4320
constexpr int gfx_1_pointer = 0x6790; // CF80 ; 004F80
constexpr int gfx_2_pointer = 0x6795; // D05F ; 00505F
constexpr int gfx_3_pointer = 0x679A; // D13E ; 00513E
constexpr int hud_palettes = 0xDD660; constexpr int hud_palettes = 0xDD660;
constexpr int maxGfx = 0xC3FB5; constexpr int maxGfx = 0xC3FB5;
@@ -380,7 +331,6 @@ constexpr int blocks_pointer4 = 0x15B0F;
constexpr int torch_data = 0x2736A; // JP 0x2704A constexpr int torch_data = 0x2736A; // JP 0x2704A
constexpr int torches_length_pointer = 0x88C1; constexpr int torches_length_pointer = 0x88C1;
constexpr int kSpriteBlocksetPointer = 0x5B57;
constexpr int sprites_data = constexpr int sprites_data =
0x4D8B0; // It use the unused pointers to have more space //Save purpose 0x4D8B0; // It use the unused pointers to have more space //Save purpose
constexpr int sprites_data_empty_room = 0x4D8AE; constexpr int sprites_data_empty_room = 0x4D8AE;

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@@ -16,6 +16,8 @@
#include "app/gfx/snes_tile.h" #include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h" #include "app/gui/canvas.h"
#include "app/gui/icons.h" #include "app/gui/icons.h"
#include "app/gui/input.h"
#include "app/gui/style.h"
#include "app/rom.h" #include "app/rom.h"
#include "app/zelda3/overworld.h" #include "app/zelda3/overworld.h"
@@ -75,9 +77,16 @@ absl::Status OverworldEditor::DrawToolset() {
TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
ImGui::TableNextColumn(); // Palette ImGui::TableNextColumn(); // Palette
palette_editor_.DisplayPalette(palette_, overworld_.isLoaded()); palette_editor_.DisplayPalette(palette_, overworld_.isLoaded());
TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
ImGui::TableNextColumn(); // Experimental
ImGui::Checkbox("Experimental", &show_experimental);
ImGui::EndTable(); ImGui::EndTable();
} }
if (show_experimental) {
RETURN_IF_ERROR(DrawExperimentalModal())
}
return absl::OkStatus(); return absl::OkStatus();
} }
@@ -364,6 +373,50 @@ absl::Status OverworldEditor::LoadSpriteGraphics() {
return absl::OkStatus(); return absl::OkStatus();
} }
absl::Status OverworldEditor::DrawExperimentalModal() {
ImGui::Begin("Experimental", &show_experimental);
gui::TextWithSeparators("PROTOTYPE OVERWORLD TILEMAP LOADER");
ImGui::Text("Please provide two files:");
ImGui::Text("One based on MAPn.DAT, which represents the overworld tilemap");
ImGui::Text("One based on MAPDATn.DAT, which is the tile32 configurations.");
ImGui::Text("Currently, loading CGX for this component is NOT supported. ");
ImGui::Text("Please load a US ROM of LTTP (JP ROM support coming soon).");
ImGui::Text(
"Once you've loaded the files, you can click the button below to load "
"the tilemap into the editor");
ImGui::InputText("##TilemapFile", &ow_tilemap_filename_);
ImGui::SameLine();
core::FileDialogPipeline(
"ImportTilemapsKey", ".CGX,.cgx\0", "Tilemap Hex File", [this]() {
ow_tilemap_filename_ = ImGuiFileDialog::Instance()->GetFilePathName();
});
ImGui::InputText("##Tile32ConfigurationFile",
&tile32_configuration_filename_);
ImGui::SameLine();
core::FileDialogPipeline("ImportTile32Key", ".CGX,.cgx\0", "Tile32 Hex File",
[this]() {
tile32_configuration_filename_ =
ImGuiFileDialog::Instance()->GetFilePathName();
});
ImGui::Button("Load Prototype Overworld with ROM graphics");
gui::TextWithSeparators("Configuration");
gui::InputHexShort("Tilemap File Offset (High)", &tilemap_file_offset_high_);
gui::InputHexShort("Tilemap File Offset (Low)", &tilemap_file_offset_low_);
gui::InputHexShort("LW Maps to Load", &light_maps_to_load_);
gui::InputHexShort("DW Maps to Load", &dark_maps_to_load_);
gui::InputHexShort("SP Maps to Load", &sp_maps_to_load_);
ImGui::End();
return absl::OkStatus();
}
} // namespace editor } // namespace editor
} // namespace app } // namespace app
} // namespace yaze } // namespace yaze

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@@ -33,10 +33,10 @@ static constexpr uint kTile8DisplayHeight = 64;
static constexpr float kInputFieldSize = 30.f; static constexpr float kInputFieldSize = 30.f;
static constexpr absl::string_view kToolsetColumnNames[] = { static constexpr absl::string_view kToolsetColumnNames[] = {
"#undoTool", "#redoTool", "#drawTool", "#separator2", "#undoTool", "#redoTool", "#drawTool", "#separator2",
"#zoomOutTool", "#zoomInTool", "#separator", "#history", "#zoomOutTool", "#zoomInTool", "#separator", "#history",
"#entranceTool", "#exitTool", "#itemTool", "#spriteTool", "#entranceTool", "#exitTool", "#itemTool", "#spriteTool",
"#transportTool", "#musicTool"}; "#transportTool", "#musicTool", "#separator3", "#tilemapTool"};
static constexpr absl::string_view kOverworldSettingsColumnNames[] = { static constexpr absl::string_view kOverworldSettingsColumnNames[] = {
"##1stCol", "##gfxCol", "##palCol", "##sprgfxCol", "##1stCol", "##gfxCol", "##palCol", "##sprgfxCol",
@@ -78,6 +78,8 @@ class OverworldEditor : public Editor, public SharedROM {
absl::Status LoadGraphics(); absl::Status LoadGraphics();
absl::Status LoadSpriteGraphics(); absl::Status LoadSpriteGraphics();
absl::Status DrawExperimentalModal();
int current_world_ = 0; int current_world_ = 0;
int current_map_ = 0; int current_map_ = 0;
int current_tile16_ = 0; int current_tile16_ = 0;
@@ -90,12 +92,22 @@ class OverworldEditor : public Editor, public SharedROM {
char message_id_[5] = ""; char message_id_[5] = "";
char staticgfx[16]; char staticgfx[16];
uint32_t tilemap_file_offset_high_ = 0;
uint32_t tilemap_file_offset_low_ = 0;
uint32_t light_maps_to_load_ = 0x51;
uint32_t dark_maps_to_load_ = 0x2A;
uint32_t sp_maps_to_load_ = 0x07;
bool opt_enable_grid = true; bool opt_enable_grid = true;
bool all_gfx_loaded_ = false; bool all_gfx_loaded_ = false;
bool map_blockset_loaded_ = false; bool map_blockset_loaded_ = false;
bool selected_tile_loaded_ = false; bool selected_tile_loaded_ = false;
bool update_selected_tile_ = true; bool update_selected_tile_ = true;
bool show_experimental = false;
std::string ow_tilemap_filename_ = "";
std::string tile32_configuration_filename_ = "";
Bytes selected_tile_data_; Bytes selected_tile_data_;
std::vector<Bytes> tile16_individual_data_; std::vector<Bytes> tile16_individual_data_;
std::vector<gfx::Bitmap> tile16_individual_; std::vector<gfx::Bitmap> tile16_individual_;

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@@ -1,7 +1,7 @@
#include "rom.h" #include "rom.h"
#include <SDL.h> #include <SDL.h>
// #include <asar/src/asar/interface-lib.h> #include <asar/src/asar/interface-lib.h>
#include <cstddef> #include <cstddef>
#include <cstdio> #include <cstdio>
@@ -27,18 +27,6 @@
namespace yaze { namespace yaze {
namespace app { namespace app {
namespace {
int GetGraphicsAddress(const uchar* data, uint8_t offset) {
auto part_one = data[kOverworldGraphicsPos1 + offset] << 16;
auto part_two = data[kOverworldGraphicsPos2 + offset] << 8;
auto part_three = data[kOverworldGraphicsPos3 + offset];
auto snes_addr = (part_one | part_two | part_three);
return core::SnesToPc(snes_addr);
}
} // namespace
absl::StatusOr<Bytes> ROM::Load2bppGraphics() { absl::StatusOr<Bytes> ROM::Load2bppGraphics() {
Bytes sheet; Bytes sheet;
const uint8_t sheets[] = {113, 114, 218, 219, 220, 221}; const uint8_t sheets[] = {113, 114, 218, 219, 220, 221};
@@ -120,10 +108,29 @@ absl::Status ROM::LoadFromFile(const absl::string_view& filename,
rom_data_[i] = byte_to_read; rom_data_[i] = byte_to_read;
} }
// Check if the sROM has a header
constexpr size_t baseROMSize = 1048576; // 1MB
constexpr size_t headerSize = 0x200; // 512 bytes
if (size_ % baseROMSize == headerSize) {
has_header_ = true;
}
if (has_header_) {
// remove header
rom_data_.erase(rom_data_.begin(), rom_data_.begin() + 0x200);
size_ -= 0x200;
}
file.close(); file.close();
if (z3_load) { if (z3_load) {
// copy ROM title // copy ROM title
memcpy(title_, rom_data_.data() + kTitleStringOffset, kTitleStringLength); memcpy(title_, rom_data_.data() + kTitleStringOffset, kTitleStringLength);
if (rom_data_[kTitleStringOffset + 0x19] == 0) {
version_ = Z3_Version::JP;
} else {
version_ = Z3_Version::US;
}
LoadAllPalettes(); LoadAllPalettes();
} }
is_loaded_ = true; is_loaded_ = true;
@@ -213,6 +220,7 @@ void ROM::LoadAllPalettes() {
ReadPalette(core::dungeonMainPalettes + (i * 180), 90)); ReadPalette(core::dungeonMainPalettes + (i * 180), 90));
} }
// TODO: Make these grass colors editable color fields
palette_groups_["grass"].AddColor(ReadColor(core::hardcodedGrassLW)); palette_groups_["grass"].AddColor(ReadColor(core::hardcodedGrassLW));
palette_groups_["grass"].AddColor(ReadColor(core::hardcodedGrassDW)); palette_groups_["grass"].AddColor(ReadColor(core::hardcodedGrassDW));
palette_groups_["grass"].AddColor(ReadColor(core::hardcodedGrassSpecial)); palette_groups_["grass"].AddColor(ReadColor(core::hardcodedGrassSpecial));

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@@ -15,6 +15,7 @@
#include <iostream> #include <iostream>
#include <map> #include <map>
#include <memory> #include <memory>
#include <stack>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
@@ -33,6 +34,83 @@
namespace yaze { namespace yaze {
namespace app { namespace app {
struct VersionConstants {
uint32_t kGgxAnimatedPointer;
uint32_t kOverworldGfxGroups1;
uint32_t kOverworldGfxGroups2;
// long ptrs all tiles of maps[high/low] (mapid* 3)
uint32_t compressedAllMap32PointersHigh;
uint32_t compressedAllMap32PointersLow;
uint32_t overworldMapPaletteGroup;
uint32_t overlayPointers;
uint32_t overlayPointersBank;
uint32_t overworldTilesType;
uint32_t kOverworldGfxPtr1;
uint32_t kOverworldGfxPtr2;
uint32_t kOverworldGfxPtr3;
uint32_t kMap32TileTL;
uint32_t kMap32TileTR;
uint32_t kMap32TileBL;
uint32_t kMap32TileBR;
uint32_t kSpriteBlocksetPointer;
};
enum class Z3_Version {
US = 1,
JP = 2,
SD = 3,
RANDO = 4,
};
static constexpr uint32_t overworldMapPaletteGroup = 0x67E74;
static constexpr uint32_t overlayPointers = 0x3FAF4;
static constexpr uint32_t overlayPointersBank = 0x07;
static constexpr uint32_t overworldTilesType = 0x7FD94;
static const std::map<Z3_Version, VersionConstants> kVersionConstantsMap = {
{Z3_Version::US,
{
0x10275, // kGgxAnimatedPointer
0x5D97, // kOverworldGfxGroups1
0x6073, // kOverworldGfxGroups2
0x1794D, // compressedAllMap32PointersHigh
0x17B2D, // compressedAllMap32PointersLow
0x75504, // overworldMapPaletteGroup
0x77664, // overlayPointers
0x0E, // overlayPointersBank
0x71459, // overworldTilesType
0x4F80, // kOverworldGfxPtr1
0x505F, // kOverworldGfxPtr2
0x513E, // kOverworldGfxPtr3
0x18000, // kMap32TileTL
0x1B400, // kMap32TileTR
0x20000, // kMap32TileBL
0x23400, // kMap32TileBR
0x5B57, // kSpriteBlocksetPointer
}},
{Z3_Version::JP,
{
0x10624, // kGgxAnimatedPointer
0x5DD7, // kOverworldGfxGroups1
0x60B3, // kOverworldGfxGroups2
0x176B1, // compressedAllMap32PointersHigh
0x17891, // compressedAllMap32PointersLow
0x67E74, // overworldMapPaletteGroup
0x3FAF4, // overlayPointers
0x07, // overlayPointersBank
0x7FD94, // overworldTilesType
0x4FC0, // kOverworldGfxPtr1
0x509F, // kOverworldGfxPtr2
0x517E, // kOverworldGfxPtr3
0x18000, // kMap32TileTL
0x1B3C0, // kMap32TileTR
0x20000, // kMap32TileBL
0x233C0, // kMap32TileBR
0x5B97, // kSpriteBlocksetPointer
}}
};
constexpr int kOverworldGraphicsPos1 = 0x4F80; constexpr int kOverworldGraphicsPos1 = 0x4F80;
constexpr int kOverworldGraphicsPos2 = 0x505F; constexpr int kOverworldGraphicsPos2 = 0x505F;
constexpr int kOverworldGraphicsPos3 = 0x513E; constexpr int kOverworldGraphicsPos3 = 0x513E;
@@ -113,6 +191,16 @@ class ROM {
WriteShort(address, bgr); WriteShort(address, bgr);
} }
VersionConstants GetVersionConstants() const {
return kVersionConstantsMap.at(version_);
}
int GetGraphicsAddress(const uchar* data, uint8_t addr) const {
auto part_one = data[GetVersionConstants().kOverworldGfxPtr1 + addr] << 16;
auto part_two = data[GetVersionConstants().kOverworldGfxPtr2 + addr] << 8;
auto part_three = data[GetVersionConstants().kOverworldGfxPtr3 + addr];
auto snes_addr = (part_one | part_two | part_three);
return core::SnesToPc(snes_addr);
}
uint32_t GetPaletteAddress(const std::string& groupName, size_t paletteIndex, uint32_t GetPaletteAddress(const std::string& groupName, size_t paletteIndex,
size_t colorIndex) const; size_t colorIndex) const;
gfx::PaletteGroup GetPaletteGroup(const std::string& group) { gfx::PaletteGroup GetPaletteGroup(const std::string& group) {
@@ -182,13 +270,14 @@ class ROM {
private: private:
long size_ = 0; long size_ = 0;
bool is_loaded_ = false; bool is_loaded_ = false;
bool has_header_ = false;
uchar title_[21] = "ROM Not Loaded"; uchar title_[21] = "ROM Not Loaded";
std::string filename_; std::string filename_;
Bytes rom_data_; Bytes rom_data_;
Bytes graphics_buffer_; Bytes graphics_buffer_;
core::Z3_Version version_; Z3_Version version_ = Z3_Version::US;
gfx::BitmapTable graphics_bin_; gfx::BitmapTable graphics_bin_;
std::shared_ptr<SDL_Renderer> renderer_; std::shared_ptr<SDL_Renderer> renderer_;
@@ -211,7 +300,7 @@ class SharedROM {
if (!shared_rom_) { if (!shared_rom_) {
shared_rom_ = std::make_shared<ROM>(); shared_rom_ = std::make_shared<ROM>();
} }
ROM *rom = shared_rom_.get(); ROM* rom = shared_rom_.get();
return rom; return rom;
} }

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@@ -21,16 +21,14 @@ namespace zelda3 {
namespace { namespace {
uint GetOwMapGfxHighPtr(const uchar *rom, int index) { uint GetOwMapGfxHighPtr(const uchar *rom, int index, uint32_t map_high_ptr) {
int map_high_ptr = core::compressedAllMap32PointersHigh;
int p1 = (rom[map_high_ptr + 2 + (3 * index)] << 16) + int p1 = (rom[map_high_ptr + 2 + (3 * index)] << 16) +
(rom[map_high_ptr + 1 + (3 * index)] << 8) + (rom[map_high_ptr + 1 + (3 * index)] << 8) +
(rom[map_high_ptr + (3 * index)]); (rom[map_high_ptr + (3 * index)]);
return core::SnesToPc(p1); return core::SnesToPc(p1);
} }
uint GetOwMapGfxLowPtr(const uchar *rom, int index) { uint GetOwMapGfxLowPtr(const uchar *rom, int index, uint32_t map_low_ptr) {
int map_low_ptr = core::compressedAllMap32PointersLow;
int p2 = (rom[map_low_ptr + 2 + (3 * index)] << 16) + int p2 = (rom[map_low_ptr + 2 + (3 * index)] << 16) +
(rom[map_low_ptr + 1 + (3 * index)] << 8) + (rom[map_low_ptr + 1 + (3 * index)] << 8) +
(rom[map_low_ptr + (3 * index)]); (rom[map_low_ptr + (3 * index)]);
@@ -321,13 +319,13 @@ void Overworld::SaveMap32Tiles() {
} }
}; };
write_tiles(core::map32TilesTL, write_tiles(rom_.GetVersionConstants().kMap32TileTL,
[&](int i) { return tiles32_unique_[i].tile0_; }); [&](int i) { return tiles32_unique_[i].tile0_; });
write_tiles(core::map32TilesTR, write_tiles(rom_.GetVersionConstants().kMap32TileTR,
[&](int i) { return tiles32_unique_[i].tile1_; }); [&](int i) { return tiles32_unique_[i].tile1_; });
write_tiles(core::map32TilesBL, write_tiles(rom_.GetVersionConstants().kMap32TileBL,
[&](int i) { return tiles32_unique_[i].tile2_; }); [&](int i) { return tiles32_unique_[i].tile2_; });
write_tiles(core::map32TilesBR, write_tiles(rom_.GetVersionConstants().kMap32TileBR,
[&](int i) { return tiles32_unique_[i].tile3_; }); [&](int i) { return tiles32_unique_[i].tile3_; });
if (unique_size > max_tiles) { if (unique_size > max_tiles) {
@@ -338,6 +336,11 @@ void Overworld::SaveMap32Tiles() {
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
ushort Overworld::GenerateTile32(int i, int k, int dimension) { ushort Overworld::GenerateTile32(int i, int k, int dimension) {
const uint32_t map32address[4] = {rom_.GetVersionConstants().kMap32TileTL,
rom_.GetVersionConstants().kMap32TileTR,
rom_.GetVersionConstants().kMap32TileBL,
rom_.GetVersionConstants().kMap32TileBR};
return (ushort)(rom_[map32address[dimension] + k + (i)] + return (ushort)(rom_[map32address[dimension] + k + (i)] +
(((rom_[map32address[dimension] + (i) + (k <= 1 ? 4 : 5)] >> (((rom_[map32address[dimension] + (i) + (k <= 1 ? 4 : 5)] >>
(k % 2 == 0 ? 4 : 0)) & (k % 2 == 0 ? 4 : 0)) &
@@ -428,8 +431,12 @@ absl::Status Overworld::DecompressAllMapTiles() {
int sy = 0; int sy = 0;
int c = 0; int c = 0;
for (int i = 0; i < 160; i++) { for (int i = 0; i < 160; i++) {
auto p1 = GetOwMapGfxHighPtr(rom_.data(), i); auto p1 = GetOwMapGfxHighPtr(
auto p2 = GetOwMapGfxLowPtr(rom_.data(), i); rom_.data(), i,
rom_.GetVersionConstants().compressedAllMap32PointersHigh);
auto p2 = GetOwMapGfxLowPtr(
rom_.data(), i,
rom_.GetVersionConstants().compressedAllMap32PointersLow);
int ttpos = 0; int ttpos = 0;
if (p1 >= highest) { if (p1 >= highest) {
@@ -627,6 +634,51 @@ void Overworld::LoadSpritesFromMap(int spriteStart, int spriteCount,
} }
} }
absl::Status Overworld::LoadPrototype(ROM &rom, std::vector<uint8_t> &tilemap,
std::vector<uint8_t> tile32) {
rom_ = rom;
AssembleMap32Tiles();
AssembleMap16Tiles();
RETURN_IF_ERROR(DecompressAllMapTiles())
for (int map_index = 0; map_index < core::kNumOverworldMaps; ++map_index)
overworld_maps_.emplace_back(map_index, rom_, tiles16);
FetchLargeMaps();
LoadEntrances();
auto size = tiles16.size();
std::vector<std::future<absl::Status>> futures;
for (int i = 0; i < core::kNumOverworldMaps; ++i) {
futures.push_back(std::async(std::launch::async, [this, i, size]() {
if (i < 64) {
return overworld_maps_[i].BuildMap(size, game_state_, 0, map_parent_,
map_tiles_.light_world);
} else if (i < 0x80 && i >= 0x40) {
return overworld_maps_[i].BuildMap(size, game_state_, 1, map_parent_,
map_tiles_.dark_world);
} else {
return overworld_maps_[i].BuildMap(size, game_state_, 2, map_parent_,
map_tiles_.special_world);
}
}));
}
// Wait for all tasks to complete and check their results
for (auto &future : futures) {
absl::Status status = future.get();
if (!status.ok()) {
return status;
}
}
// LoadSprites();
is_loaded_ = true;
return absl::OkStatus();
}
} // namespace zelda3 } // namespace zelda3
} // namespace app } // namespace app
} // namespace yaze } // namespace yaze

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@@ -94,9 +94,10 @@ class Overworld {
auto isLoaded() const { return is_loaded_; } auto isLoaded() const { return is_loaded_; }
void SetCurrentMap(int i) { current_map_ = i; } void SetCurrentMap(int i) { current_map_ = i; }
absl::Status LoadPrototype(ROM &rom_, std::vector<uint8_t> &tilemap,
std::vector<uint8_t> tile32);
private: private:
const int map32address[4] = {core::map32TilesTL, core::map32TilesTR,
core::map32TilesBL, core::map32TilesBR};
enum Dimension { enum Dimension {
map32TilesTL = 0, map32TilesTL = 0,
map32TilesTR = 1, map32TilesTR = 1,

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@@ -285,22 +285,24 @@ void OverworldMap::LoadSpritesBlocksets() {
static_graphics_[11] = static_graphics_base + 0x07; static_graphics_[11] = static_graphics_base + 0x07;
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
static_graphics_[12 + i] = (rom_[core::kSpriteBlocksetPointer + static_graphics_[12 + i] =
(sprite_graphics_[game_state_] * 4) + i] + (rom_[rom_.GetVersionConstants().kSpriteBlocksetPointer +
static_graphics_base); (sprite_graphics_[game_state_] * 4) + i] +
static_graphics_base);
} }
} }
void OverworldMap::LoadMainBlocksets() { void OverworldMap::LoadMainBlocksets() {
for (int i = 0; i < 8; i++) { for (int i = 0; i < 8; i++) {
static_graphics_[i] = static_graphics_[i] = rom_[rom_.GetVersionConstants().kOverworldGfxGroups2 +
rom_[core::overworldgfxGroups2 + (world_index_ * 8) + i]; (world_index_ * 8) + i];
} }
} }
void OverworldMap::LoadAreaGraphicsBlocksets() { void OverworldMap::LoadAreaGraphicsBlocksets() {
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
uchar value = rom_[core::overworldgfxGroups + (area_graphics_ * 4) + i]; uchar value = rom_[rom_.GetVersionConstants().kOverworldGfxGroups1 +
(area_graphics_ * 4) + i];
if (value != 0) { if (value != 0) {
static_graphics_[3 + i] = value; static_graphics_[3 + i] = value;
} }
@@ -328,7 +330,8 @@ void OverworldMap::LoadAreaGraphics() {
gfx::SNESPalette OverworldMap::GetPalette(const std::string& group, int index, gfx::SNESPalette OverworldMap::GetPalette(const std::string& group, int index,
int previousIndex, int limit) { int previousIndex, int limit) {
if (index == 255) { if (index == 255) {
index = rom_[core::overworldMapPaletteGroup + (previousIndex * 4)]; index = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
(previousIndex * 4)];
} }
if (index != 255) { if (index != 255) {
if (index >= limit) { if (index >= limit) {
@@ -349,9 +352,12 @@ void OverworldMap::LoadPalette() {
area_palette_ = std::min(area_palette_, 0xA3); area_palette_ = std::min(area_palette_, 0xA3);
uchar pal0 = 0; uchar pal0 = 0;
uchar pal1 = rom_[core::overworldMapPaletteGroup + (area_palette_ * 4)]; uchar pal1 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
uchar pal2 = rom_[core::overworldMapPaletteGroup + (area_palette_ * 4) + 1]; (area_palette_ * 4)];
uchar pal3 = rom_[core::overworldMapPaletteGroup + (area_palette_ * 4) + 2]; uchar pal2 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
(area_palette_ * 4) + 1];
uchar pal3 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
(area_palette_ * 4) + 2];
uchar pal4 = rom_[core::overworldSpritePaletteGroup + uchar pal4 = rom_[core::overworldSpritePaletteGroup +
(sprite_palette_[game_state_] * 2)]; (sprite_palette_[game_state_] * 2)];
uchar pal5 = rom_[core::overworldSpritePaletteGroup + uchar pal5 = rom_[core::overworldSpritePaletteGroup +
@@ -364,7 +370,8 @@ void OverworldMap::LoadPalette() {
// Additional handling of `pal3` and `parent_` // Additional handling of `pal3` and `parent_`
if (pal3 == 255) { if (pal3 == 255) {
pal3 = rom_[core::overworldMapPaletteGroup + (previousPalId * 4) + 2]; pal3 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
(previousPalId * 4) + 2];
} }
if (parent_ < 0x40) { if (parent_ < 0x40) {
pal0 = parent_ == 0x03 || parent_ == 0x05 || parent_ == 0x07 ? 2 : 0; pal0 = parent_ == 0x03 || parent_ == 0x05 || parent_ == 0x07 ? 2 : 0;