diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt index cb52e266..09c7589b 100644 --- a/src/test/CMakeLists.txt +++ b/src/test/CMakeLists.txt @@ -8,7 +8,6 @@ add_executable( test/gfx/compression_test.cc test/gfx/snes_palette_test.cc test/integration/test_editor.cc - test/zelda3/room_object_test.cc test/zelda3/sprite_builder_test.cc cli/command_handler.cc app/rom.cc diff --git a/src/test/zelda3/room_object_test.cc b/src/test/zelda3/room_object_test.cc deleted file mode 100644 index cca0a191..00000000 --- a/src/test/zelda3/room_object_test.cc +++ /dev/null @@ -1,30 +0,0 @@ -#include "app/zelda3/dungeon/room_object.h" - -#include -#include - -#include "app/emu/cpu/cpu.h" -#include "app/emu/memory/memory.h" -#include "app/emu/memory/mock_memory.h" -#include "app/emu/video/ppu.h" -#include "app/gfx/bitmap.h" -#include "app/rom.h" - -namespace yaze { -namespace test { -namespace zelda3 { - -using yaze::app::Rom; -using yaze::app::zelda3::dungeon::DungeonObjectRenderer; - -TEST(DungeonObjectTest, RenderObjectsAsBitmaps) { - Rom rom; - // rom.LoadFromFile("/Users/scawful/Code/yaze/build/bin/zelda3.sfc")); - // EXPECT_EQ(rom_status, absl::Status::ok()); - - DungeonObjectRenderer renderer; -} - -} // namespace zelda3 -} // namespace test -} // namespace yaze \ No newline at end of file