add selected tile outline for ow editor

This commit is contained in:
scawful
2022-10-07 19:32:24 -05:00
parent 16e1ee389a
commit c7f12e56a2
5 changed files with 71 additions and 82 deletions

View File

@@ -41,6 +41,7 @@ void UpdateSelectedTile16(int selected, gfx::Bitmap &tile16_blockset,
void OverworldEditor::SetupROM(ROM &rom) { rom_ = rom; }
absl::Status OverworldEditor::Update() {
// Initialize overworld graphics, maps, and palettes
if (rom_.isLoaded() && !all_gfx_loaded_) {
LoadGraphics();
all_gfx_loaded_ = true;
@@ -196,11 +197,11 @@ void OverworldEditor::DrawOverworldCanvas() {
}
}
for (const auto &each : overworld_.Entrances()) {
if (each.mapId_ < 64 + (current_world_ * 0x40) &&
each.mapId_ >= (current_world_ * 0x40)) {
if (each.map_id_ < 64 + (current_world_ * 0x40) &&
each.map_id_ >= (current_world_ * 0x40)) {
overworld_map_canvas_.DrawRect(each.x_, each.y_, 16, 16,
ImVec4(210, 24, 210, 150));
std::string str = absl::StrFormat("%#x", each.entranceId_);
std::string str = absl::StrFormat("%#x", each.entrance_id_);
overworld_map_canvas_.DrawText(str, each.x_ - 4, each.y_ - 2);
}
}
@@ -213,11 +214,11 @@ void OverworldEditor::DrawOverworldCanvas() {
void OverworldEditor::DrawTileSelector() {
if (ImGui::BeginTabBar("##TabBar", ImGuiTabBarFlags_FittingPolicyScroll)) {
if (ImGui::BeginTabItem("Tile8")) {
ImGuiID child_id = ImGui::GetID((void *)(intptr_t)1);
if (ImGui::BeginTabItem("Area Graphics")) {
ImGuiID child_id = ImGui::GetID((void *)(intptr_t)3);
if (ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
DrawTile8Selector();
DrawAreaGraphics();
}
ImGui::EndChild();
ImGui::EndTabItem();
@@ -231,11 +232,11 @@ void OverworldEditor::DrawTileSelector() {
ImGui::EndChild();
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Area Graphics")) {
ImGuiID child_id = ImGui::GetID((void *)(intptr_t)3);
if (ImGui::BeginTabItem("Tile8")) {
ImGuiID child_id = ImGui::GetID((void *)(intptr_t)1);
if (ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
DrawAreaGraphics();
DrawTile8Selector();
}
ImGui::EndChild();
ImGui::EndTabItem();
@@ -244,6 +245,19 @@ void OverworldEditor::DrawTileSelector() {
}
}
void OverworldEditor::DrawAreaGraphics() {
current_gfx_canvas_.DrawBackground(ImVec2(256 + 1, 16 * 64 + 1));
current_gfx_canvas_.DrawContextMenu();
current_gfx_canvas_.DrawTileSelector(32);
current_gfx_canvas_.DrawBitmap(current_gfx_bmp_, 2, overworld_.isLoaded());
current_gfx_canvas_.DrawGrid(32.0f);
current_gfx_canvas_.DrawOverlay();
if (!current_gfx_canvas_.Points().empty()) {
// TODO(scawful): update selected tile by getting position from canvas
}
}
void OverworldEditor::DrawTile16Selector() {
blockset_canvas_.DrawBackground(ImVec2(0x100 + 1, (8192 * 2) + 1));
blockset_canvas_.DrawContextMenu();
@@ -274,14 +288,6 @@ void OverworldEditor::DrawTile8Selector() {
graphics_bin_canvas_.DrawOverlay();
}
void OverworldEditor::DrawAreaGraphics() {
current_gfx_canvas_.DrawBackground(ImVec2(256 + 1, 16 * 64 + 1));
current_gfx_canvas_.DrawContextMenu();
current_gfx_canvas_.DrawBitmap(current_gfx_bmp_, 2, overworld_.isLoaded());
current_gfx_canvas_.DrawGrid(32.0f);
current_gfx_canvas_.DrawOverlay();
}
void OverworldEditor::LoadGraphics() {
for (int i = 0; i < 8; i++) {
current_palette_[i].x = (i * 0.21f);